New features and tweaks:
- Implemented new Observe mode that can be enabled by hitting F3 (by default). You can now see terrain tiles altitude and block status while moving.
- Buildings that were destroyed by decay or by siege damage now destroy all movable object on/inside those buildings. Items that were inside those buildings and movable containers are being dropped into ruins, but partially lost during collapse.
- Server admins can now setup telnet remote connection to their server console by typing telnetSetParameters(#port#, "fullAccessPass", "readOnlyPass");
- Updated wooden keep model
Bug fixes:
- Managed to achieve a significant server side performance boost
- Fixed a couple of model collision meshes to be more adequate
- Fixed an overpowered “lance-slashing” combat technique that resulted in enormous amounts of damage
- Creating screenshots should no longer slightly freeze your client