Development News #18 - Gottlung Plate Masterwork & Armour Crafting Overhaul

What are we currently working on.
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Arrakis
 
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Development News #18 - Gottlung Plate Masterwork & Armour Crafting Overhaul

Post by Arrakis » 23 Sep 2016, 12:59

Hey everyone, welcome to this week’s development news!

If you haven’t noticed the theme yet, we’ve been showcasing the upcoming armour improvements! Check out the previous news posts to see the scale armour and chainmail improvements.

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Plate armor is known to be heavy armour, it guarantees unmatched protection against slashing damage - however, to keep mobile, a warrior must have great strength.

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Heavy plate armour of a high quality is the dream of any medieval combatant, and pride and joy of the master who forged it. In our new armor crafting system we have overhauled the production process of all metal armors so they will be more fun to craft but a bit more of a pain to lose.

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We’d also like to thank everyone who participated in our recent poll. We’ve decided to not completely remove the halo, but to reduce its radius and brightness. You’ll be able to see your character and the area surrounding, up to the length of an outstretched arm. We’ll be updating this in the next patch!

As always, we hope you’re enjoying the insight into some of what we're working on - look out for next week’s update!

- The Team

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Khan-
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Re: Development News #18 - Gottlung Plate Masterwork & Armour Crafting Overhaul

Post by Khan- » 23 Sep 2016, 13:40

Disponible en Français : ICI !


Nice look ! Really, you didn't lie when you said the team increased their skill in modeling :)

I'm hurry to see the new buildings, armors, objects etc !
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Nomeatloaf
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Re: Development News #18 - Gottlung Plate Masterwork & Armour Crafting Overhaul

Post by Nomeatloaf » 23 Sep 2016, 20:06

Sigh, the halo effect really just ruins the downside to night combat.... also, is there a way you could make it so raising brightness in game settings does NOT increase how far you can see? because currently, you can still see everything with the brightness up, even past the halo effect, which makes wearing torches worthless, as you can just turn your brightness up. also, i am REALLY loving the new plate armor look, its REALLY awesome!
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