(BUG) Resources stored change on save game load

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Skitt
 
Posts: 1
Joined: 27 Sep 2016, 09:30

(BUG) Resources stored change on save game load

Post by Skitt » 27 Sep 2016, 09:40

Saved a game with
240 firewood stored
365 vegetables (potato's)
64 meat.

upon reloading the save file.
the firewood stored amount had switched over to amount of bread stored, leaving 0 firewood
365 vegetables had changed to 0
64 meat had changed to 0

Save game had to be reloaded 4 times for values to return to the state when i saved the game.

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