by
Styxwash
» 31 Dec 2016, 06:28
I didn't propose adding anything really, just a wider variety of stats for rideable horses in order to balance out the costs of use.
Atm. the warhorses are way to cheap to field, but everybody still needs a "workhorse" in order to craft/build efficiently. So making a distinction between combat horses and workhorses seems important for balance.
Something like this could be done easily by adding a saddle item during training, with similar function as horse armor.
The cost of fielding warhorses should be at least similar to crafting armor sets. Adding saddles that cost something like 2 Rope, 4 Linen Cloth, 6 Thick leather and 12 Thin leather would make alot more sense.
Distinction between work and warhorse could be made by making a cheaper saddle that basicly results in a weaker warhorse (simply lower health, armor, etc. and a different name)
Adding a lightly armored warhorse in chainmail dressing would be excellent as well, but that does enter the grounds of adding actual content. Horse armor should be much more expensive as well ofc. and require linen/leathers + armor components like chainmail and plate.
I'm sure stuff like this is already in the works.