Changing Block Altitude

Place for sharing your game modifications for Life is Feudal: Your Own

Caio129
 
Posts: 5
Joined: 23 Apr 2015, 22:09

Changing Block Altitude

Post by Caio129 » 26 Apr 2015, 22:30

Hi I would like to know how can I change blocks altitude from the DB in order to create a bridge for the server and doing it with terraform it is not very nice.
Just want to know if it is in the table Geo.patch or in wich table i could change the altitude. in geo.patch I see some blocks but there are a lot missing.


Powerthrucontrol
 
Posts: 8
Joined: 20 Jun 2015, 20:52

Re: Changing Block Altitude

Post by Powerthrucontrol » 09 Jul 2015, 18:28

I would also like to know if this is possible. A GM terraforming command would be nice.
Image


NavyS34l
 
Posts: 41
Joined: 15 Jun 2015, 16:12

Re: Changing Block Altitude

Post by NavyS34l » 09 Jul 2015, 19:33

I would assume you would need to call the location coordinates from the geoID and then set the altitude and a flattened flag, though it might be easier to make a query that would do this for multiple plots. I bet it would take some time to run as well, which means the server is offline during that process.

Thinking ahead a bit, it would make it nice for DB wipes, then you can auto terra the land back to make building easier. Maybe even rebuild a whole town. Ill do some digging and see if I can come up with anything remotely close to the terra idea.
Image


NavyS34l
 
Posts: 41
Joined: 15 Jun 2015, 16:12

Re: Changing Block Altitude

Post by NavyS34l » 09 Jul 2015, 19:40

Here is what I found... You should be able to adjust the altitude here, however you will need to know the highlighted info as well i believe to make sure they are all the same.
Image

User avatar
phoenix_ravensky
 
Posts: 25
Joined: 13 May 2016, 13:47

Re: Changing Block Altitude

Post by phoenix_ravensky » 27 Jan 2017, 20:06

I would love this info too please, though I see no link to the information.

Return to Game mods