New features and tweaks:
- 64 bit client and server applications released
- Recipes: Furnace, Big cauldron, Kiln, Tiny Shack, Plaster Tiny Shack, Sign moved from Mat. prep to Construction
- Recipes: Quern-stone, Potter's wheel moved from Mat. prep to Carpentry
- Removed ability ‘Create’(id=101)
- Corrected tabs in building list
- Recipes: Archery target, Training dummy, Drying frame, Wine press, Loom, Plough, Tanning Tub moved from Construction to Carpentry
- Recipe: Floor lamp moved from Construction to Arts
- Recipes: Stone Stair, Beveled Stone Stair moved from Construction to Masonry
- Palisade Wall required Construction=20 (instead of 60)
- Wooden Wall required Construction=30 (instead of 65)
- Small Stable required Construction=60 (instead of 90)
- Stone Wall required Masonry=0 (instead of 30)
- Other minor recipes changes, updated xmls and sqls"
- Fixed pike and lances combat technique that allowed to swing pike/lance sidewards while performing a thrusting attack to receive an inadequate amount of speed bonus
- Included some render optimizations
- Hunger meter is set to 100 after respawn now
- ‘Dry a Hide’ ability moved from 60 to 30 skill
- ‘Use Tanning Tub’ ability moved from 60 to 0
- ‘Pick Up’ ability moved from 60 to 0
- ‘Pick up a Hide’ ability moved from 60 to 30
- ‘Hank of wool’ and ‘Wool cloth’ recipes moved from 30 to 60
- ‘Thick dried hide’ and ‘Thin dried hide’ recipes moved from 60 to 30
- Fixed a container renaming issue that caused all other containers to have the same name as a renamed one
- You can sit on a chair inside buildings now
- Movable objects do not disappear anymore if the unfinished unmovable object was deconstructed in the same cell
- Normalized the video intro sound volume
- Fixed a black screen bug that caused loading problems on some hardware specs
- Water plane no longer moves with a mounted player’s camera mode. You will not see water changing angles when the player is mounted on a hind legged horse.
- Fixed particle lighting issues
- Fixed some issues with Invulnerability effect mechanics
- Fixed a couple of memory leaks that have caused unstable behavior of the application