Spoiler
New features and tweaks:
- Major overhaul and optimization of terraforming, AI, scripts and pathfinding subsystems of the game
- Multiple additions to the modding and scripting subsystems. Modders can now create new buildings, UI elements and even debug scripts
- You can rotate and place buildings freely now with free rotation angles and automatic terrain smoothing under buildings
- New terraforming tool allows you to set a height for terraforming flattening
- Pinned UI windows will now be saved
- Building window can now be minimized
- Starting zone is clearer now for an easier start
- You can block alcohol usage in resource windows now. The same way you block other resources
- Villagers will eat honey in the same way as other food products
- Added new grass, environmental props, farm crops, roads and other object textures and model content
- Farms and orchards drainage action has been fixed and works properly now
- Fixed a bug that would properly restore your game when resuming a PC from sleep mode
- Fixed invisible mules that allowed for villagers to move resources without them
- Fixed an issue with toddlers dying and disappearing if they are left without a house (in case of a fire, for instance)
- Fixed a bug, which caused the ‘Snowflake’ icon to not appear above some houses despite them running out of fuel
- Fixed a bug that would suddenly move the camera to a random area of the map during the tutorial
- Fixed villager naming bugs, which would result in female names on males and vice versa
- Fixed minimap visualization bugs that caused some shore parts to look like water on the minimap