[MOD] BasilMod::Taxi

Place for sharing your game modifications for Life is Feudal: Your Own
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Custodian
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Location: Lisbon

Re: [MOD] BasilMod::Taxi

Post by Custodian » 18 Mar 2016, 23:37

MacDante wrote:Box only Show when i run command in SERVER CONSOLE.
I wrote about this in TELEPORT post

Yep, coords auto-show on server startup does not work as of now. :sorry:
Both mods will be updated soon.

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Custodian
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Re: [MOD] BasilMod::Taxi

Post by Custodian » 23 Mar 2016, 10:34

Mod has been updated, redownload mod files.
FIX: If you set variable "show_coords" at config file, coords should be displayed by default when you enter GM mode.


Lexia
 
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Re: [MOD] BasilMod::Taxi

Post by Lexia » 23 Mar 2016, 12:13

thanks (merci beaucoup)


Gigabite0218
 
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Re: [MOD] BasilMod::Taxi

Post by Gigabite0218 » 24 Mar 2016, 22:53

:( I have re downloaded the files from dropbox and replaced all the old files but I still cant get the coords to display. I tried both the server console commandexec("BasilMod/horsetaxi/horsetaxi.cs"); and editing the config file to show $BasilMod::horsetaxi::show_coords = true; I also replaced the main.cs in the server root just in case but still no change

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Custodian
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Re: [MOD] BasilMod::Taxi

Post by Custodian » 24 Mar 2016, 23:41

Gigabite0218 wrote:but still no change

Please redownload mod once again, another issue related to coords display has been fixed today.
At log it should say "BasilMod::horsetaxi v3 loaded".


Tobias0412
 
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Re: [MOD] BasilMod::Taxi

Post by Tobias0412 » 04 Jan 2017, 21:46

Hello...its me again :D

Again i have a small problem with a mod from you. I want to make a "horse arena" where ppl only can fight on horses. That means if they enter the arena/zone they get mounted up and if they go down or get knocked off, they should get mounted up again.
But here is the problem, its kinda the same like with the teleports. If u get dissmounted when u are still in the horse zone, u dont get mounted up again. U have to leave the zone and come back in..

Hope u can help.

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Arzin
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Re: [MOD] BasilMod::Taxi

Post by Arzin » 21 Mar 2017, 11:48

Code: Select all
BasilMod::Ravens v3 loaded.
WARN 2017-03-21 03:15:48.364 {} <> [0] exec: Found an old DSO (BasilMod/horsetaxi/horsetaxi.cs.dso, ver 74 < 10064), ignoring.


Is there updated version coming ?

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Satis
 
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Re: [MOD] BasilMod::Taxi

Post by Satis » 04 Apr 2017, 17:16

Arzin wrote:
Code: Select all
BasilMod::Ravens v3 loaded.
WARN 2017-03-21 03:15:48.364 {} <> [0] exec: Found an old DSO (BasilMod/horsetaxi/horsetaxi.cs.dso, ver 74 < 10064), ignoring.


Is there updated version coming ?


I would like to know this as well :)

I'm an Engineer at an GSP and I'm currently adding your mod bundle as an 1-click mod install option for each of your mods and when I got to this one and was testing it, then I saw that warning as well :)

Keep up the good work thou ;)
ABC Game Servers
Satis - Engineer

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Custodian
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Re: [MOD] BasilMod::Taxi

Post by Custodian » 06 Apr 2017, 22:20

Arzin wrote:Is there updated version coming ?

BasilMod::HorseTaxi has been updated to v4, and now compatible with LiF 64-bit.

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Satis
 
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Re: [MOD] BasilMod::Taxi

Post by Satis » 07 Apr 2017, 15:26

Custodian wrote:BasilMod::HorseTaxi has been updated to v4, and now compatible with LiF 64-bit.


Thanks for the update. I'll test it right away.
ABC Game Servers
Satis - Engineer

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