LiF:Forest Village Early Alpha (version 0.9.6118)

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Arrakis
 
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LiF:Forest Village Early Alpha (version 0.9.6118)

Post by Arrakis » 24 Mar 2017, 20:09

Spoiler
Patch notes (ver. 0.9.6118):

New features and tweaks:
  • childrens’ models added to the game
  • new lightning system (models will look slightly different now)
  • shadow quality significantly increased
  • barrels, lamp posts and a few other items have a physically corrected shine applied, this is our first step in implementing the PBR method
  • where shoreline intersects with water is damp and glistens in the sunlight
  • the moon has been added to the night cycle and affects lighting and shadows
  • day/night transition has been reworked
  • water reflections close to the horizon have been tweaked
  • mule animations have been tuned
  • camera angles are adjustable now in certain parts of the tutorial
  • many general optimizations have been applied to the game.
Bug fixes:
  • fixed tile visuals being rendered incorrectly when placing a new building
This is part two of our major overhaul and update, but the update is not complete. Stay tuned for part three in a few weeks!

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