Declaring War (guild_standings)

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Kevinn
 
Posts: 10
Joined: 23 Sep 2016, 01:38

Declaring War (guild_standings)

Post by Kevinn » 24 Sep 2016, 02:29

I have seen on servers where admins have set two guilds to "war" status, allowing them to have JH-like accessibility to eachothers claims but not actually turning on judgement hour.

I have tinkered around with the database values and nothing seems to be changing anything on the server in terms of access. I am not sure where to go from here, I was thinking it may be related to the intruder value in the skill_types.

Anyone have any clue?

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Arzin
Beta Tester
 
Posts: 33
Joined: 01 Oct 2015, 15:18

Re: Declaring War (guild_standings)

Post by Arzin » 20 Nov 2016, 02:58

I know that you posted about it long time ago, but this might help ppl who are looking for it also:

NB: Use Navicat

In db look for guild_standing_types
there you can see list of standings, what are:

War
Hostile
Neutral
Friendly
Ally

Every single one of them has id 1-5
Spoiler

Every single one of them has id 1-5

Now look for guild_standings

The table should be blank for you if you have not touched it!
now you need to find both of the guild ID´s you want to be in war with and add into there.

Example:
Spoiler


hope it helps!


Hildolf
True Believer
 
Posts: 3
Joined: 15 Jun 2016, 11:15

Re: Declaring War (guild_standings)

Post by Hildolf » 27 Mar 2017, 21:37

i see that in the db, but whats the finally of this? if i declare war to another guild all still equal. and the same for ally's,, etc...

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RetroLogi
 
Posts: 137
Joined: 29 Dec 2014, 15:49
Location: Italia

Re: Declaring War (guild_standings)

Post by RetroLogi » 13 Apr 2017, 18:33

Magharon wrote:i see that in the db, but whats the finally of this? if i declare war to another guild all still equal. and the same for ally's,, etc...


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