Private claims and fixes (0.7.6.0 (MMO))

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Arrakis
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Private claims and fixes (0.7.6.0 (MMO))

Post by Arrakis » 07 Mar 2017, 21:57

Life is Feudal: MMO

Hey everyone,

In this patch we’re presenting you with an almost fully working private claim functionality. Please, spend the couple of days that are left in the current closed beta to test this mechanic thoroughly.

About the beta test run duration itself, we plan to end it this week after few days of private claim tests. We will make an announcement 1 day before we will shutdown the servers.

Patch notes (ver. 0.7.6.0 (MMO)):

New features and tweaks:
  • Implemented personal claim functionality. These claims can be established both inside and outside of guild claims and should be able to protect your property from any damage in a similar manner as guilds claims do.
  • Implemented a new object selection algorithm, that should increase your game performance slightly, especially in an area with a lot of objects and trees
Bug fixes:
  • Fixed a server crash with the barter window
  • Fixed a deadlock that happened on some clients while connecting the server
  • Some other minor crash fixes and optimizations
- The Team


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Saar
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by Saar » 08 Mar 2017, 06:22

Traduction disponible sur von Culm
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OKCAHA
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by OKCAHA » 08 Mar 2017, 08:20

Не работает! Поставила клайм и ничего не могу с ним сделать


BobKerby
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by BobKerby » 08 Mar 2017, 12:47

How it work ?
Need GF points for growth claim ???

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GruFF
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by GruFF » 08 Mar 2017, 14:06

Объясните, как должен работать private clime :Bravo:


SirVirtuo
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by SirVirtuo » 09 Mar 2017, 05:29

I got my private claim up and running, but a 3x3 square is nothing more than a few bark boxes. I left it with a bunch of points to grow while i worked 12 hrs, and it i think hit 4x4, which still didn't cover my now "on fire" wood shack. I find it interesting how only a few days everything starts spontaneously combusting. And this world has no magic they say >.> .


EDIT: I was wrong, it is still 3x3 claim after more than a RL day. Still bugged? Kinda useless... About to lose everything I've worked for due to magical fire.

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Dalejr2000
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by Dalejr2000 » 09 Mar 2017, 06:58

SirVirtuo wrote:I got my private claim up and running, but a 3x3 square is nothing more than a few bark boxes. I left it with a bunch of points to grow while i worked 12 hrs, and it i think hit 4x4, which still didn't cover my now "on fire" wood shack. I find it interesting how only a few days everything starts spontaneously combusting. And this world has no magic they say >.> .


EDIT: I was wrong, it is still 3x3 claim after more than a RL day. Still bugged? Kinda useless... About to lose everything I've worked for due to magical fire.


Found this hilarious because while exploring server 18 and 19 i found burning monuments and shacks. Perhaps yours?
Once more unto the breach!!


Yotoni
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by Yotoni » 09 Mar 2017, 08:22

Found this hilarious because while exploring server 18 and 19 i found burning monuments and shacks. Perhaps yours?


Some guilds are having their monuments on fire since december due to a known bug. This is not related to decay but if sharks are burning it is.

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StuntmanB0b
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by StuntmanB0b » 09 Mar 2017, 12:36

Thanks for your work. Can we expect an update for LIF:YO shortly after MMO testwave is over?


Losthorizon350
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Re: Private claims and fixes (0.7.6.0 (MMO))

Post by Losthorizon350 » 14 Mar 2017, 09:25

StuntmanB0b wrote:Thanks for your work. Can we expect an update for LIF:YO shortly after MMO testwave is over?


I heard that patch is already on his way. It would be cool. :)

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