Almost makes you wish you were settling near other, trustworthy people, folks who would watch your stuff while youre gone, maybe even help you carry stuff there, eh? I mean, itd be nice if this was like, some kind of MMO
General-Zod wrote:nah its more like 3 walls. wooden wall/palisade same thing, stone wall, castlewall/castlewall with hording. i would like to see (even made thread about this) plasterwall. Also it would be cool with depending on the enviorment changes but bambo walls and such. But its pretty unfair if the north people will be able to make all walls and the southerns only be able to make stone walls. 600 shaped granite for a castlewall is a pain to move just a few meters as you only can carry around 30 but half the map? fak dat. atleast without working 500+ space cart/horseback.
Well, a wooden wall is 1 tier above palisade but I wasn't talking about palisade nor the wooden wall (Tymefor totally missed my point). I was talking about a Stone Castle equivalent with different materials. Not everybody will be able to gather the stone required to build a stone castle in every corner of the world. I don't expect the other options to have the same defensive capabilities as the stone castle but where they lack in defense they can excel in other areas.
I agree tymefor about what we have is enough. But i dislike a region being favored like how it is atm. I do very well understand it is an alpha and this prob will change but as of now the north got all the plus while the south got less.
And yes damn i hate the corners for stone walls. i don't want to need a diagonal wall or a tower to build a nice 90 deg corner.
How ever do admit it would be cool to see some regional differences. Specialty if islands are added. Or that depending on which kind of race you select will allow you to build different styles of buildings.
Think of it the way your race/country would change your building styles in age of empire =)
pretty sure theres going to be stone everywhere lol. bit rough if there isn't. having to trek just to find some flint. I think what we have is fine. - Tymefor
Just in case you all arent aware, just because certain regions will have more supply of a resource such as granite, doesnt mean other regions will have none, theyll just be low quality is all.
There will be plenty of castles in the south, theyll just have weaker walls.
As for climbing, it will be implemented by release day of the mmo. As will siege equipment, im guessing.
And as an aside, if the "maneuvering" youre referring to involves the pounce move in combat, then youd be a fool to think they arent going to bug fix that soon.
And if youre referring to a certain console command, theyll probably take a look at that too. Id imagine the easiest way is to make only GMs have the power to /unstuck people. You fall in a hole, submit a ticket and twiddle your thumbs like the silly little dunce you are for falling in a hole p
Zod I really think you need to look at the proposed map for the MMO. There is a mountain in the south infact only the bottom right quadrant is lacking in an area for granite. And ill bet that's where all the gold is lol. so plenty of traders moving east west from granite mine in the south. - Tymefor
If you take a look at the south you will notice that aside from that little mountain in the southwest they will be limited to the amount of resources needed to erect a stone castle and trading so far north will be too risky. Zod Page 2
Podj wrote:not that this rly have anything to with anything but it would be nice to see some progression when building tho. i mean if its going to take you 2 months of hammering on the same structure it would be nice if it alteast had 3-4 stages instead of just exploding from a flat foundation into a big huge castle. So you litterary can see the buildings grow over time. like "foundation > walls > roof > finishes" instead of "Nothing > done".
Podj wrote:Well aslong as carts, horses and so on will come in play and work as they should with more space then they currently have then i dont have a problem with it.
But like i said me and some friends are atm building far south and needed 6000 shaped granite which we only could carry around 30-40 each run. A run to the mountain tock about 10-20 minutes then a few minutes to mine and shape the granite and then tp back.
if i did my maths right that would aprox take 1 man 4 days constant running back n forth 30min a run non stop to get that stuff. add work, sleep, eat and so on to that and it would take for ever as of right now.
but if i would be able to take atleast 150 on horseback then hey i dont complain about that.
Easy general-zod, easy! We're not saying "your idea is stupid and youre stupid for suggesting it!" This is a public forum, we are discussing information, suggestions, and content brought to the publics attention. This isnt poo-pooing your "extra walls" idea, this is discussing the pros and cons of it. You bring something up to a public forum, dont ever expect everyone else to just go "yay, great idea!", haha.
WeeFraser wrote:Is food that important? If you eat quality 30 apples you still live. Why bother with quality 100? Just eat more rubbish food. Metal, wood and linen yes. Quality matters but you can still kill with a quality 30 sword if you have Max skills and level to fight. I agree the economy of these games is crucial to good gameplay. Good post. More please.