The Future of LiF's Economy

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Dragmar
Zealous Believer
 
Posts: 204
Joined: 25 Feb 2015, 07:35

Re: The Future of LiF's Economy

Post by Dragmar » 03 Apr 2017, 14:46

WeeFraser wrote:Is food that important? If you eat quality 30 apples you still live. Why bother with quality 100? Just eat more rubbish food. Metal, wood and linen yes. Quality matters but you can still kill with a quality 30 sword if you have Max skills and level to fight. I agree the economy of these games is crucial to good gameplay. Good post. More please.


Have you tried playing on a server with skillgain set to 1? Cause that's what the MMO will have. With that skilling any skill up to 90/100 will take you weeks, not hours, not days, but weeks.
So high quality, 5 ingredient food will be very important. It will boost that skillgain from 1,25 (with high quality apples) to 5,5.

Skilling up 5 times faster is gonna be very noticeable.
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Azzerhoden
Alpha Tester
 
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Joined: 08 May 2014, 17:44

Re: The Future of LiF's Economy

Post by Azzerhoden » 03 Apr 2017, 14:53

Higher quality weapons and armor also matter. They will not win you a fight, but they do effect combat.
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