The night

A place for alpha & beta testers to show off their screenshots, videos and streams from the Closed Beta

Virdill
Alpha Tester
 
Posts: 232
Joined: 27 Oct 2013, 17:14
Location: Italy

The night

Post by Virdill » 21 Jul 2014, 11:21

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;)
Sorry for my bad English


Siegbert
Alpha Tester
 
Posts: 1368
Joined: 02 Nov 2013, 15:15
Location: Germany

Re: The night

Post by Siegbert » 21 Jul 2014, 11:36

Gotta love LiF's day and night shift. It looks really atmospheric. I hope the camp fires will be redone at some point of time. Looks a bit cheap in contrast. Could also cast more light.


Virdill
Alpha Tester
 
Posts: 232
Joined: 27 Oct 2013, 17:14
Location: Italy

Re: The night

Post by Virdill » 21 Jul 2014, 11:50

Siegbert wrote:Gotta love LiF's day and night shift. It looks really atmospheric. I hope the camp fires will be redone at some point of time. Looks a bit cheap in contrast. Could also cast more light.


This
Sorry for my bad English

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Bobik
Project Leader
 
Posts: 1156
Joined: 30 Apr 2011, 15:06

Re: The night

Post by Bobik » 21 Jul 2014, 13:04

Yup, campfire light radius will be increased. Unfortunately got no time now to redraw fire particles properly now, but we'll do that sometime later.

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Damlet
Alpha Tester
 
Posts: 159
Joined: 13 Jan 2014, 15:38
Location: Málaga, España.

Re: The night

Post by Damlet » 21 Jul 2014, 18:57

And please reduce the time of night... at less in this test... :sorry:

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Thokan
Alpha Tester
 
Posts: 390
Joined: 09 Dec 2013, 15:26
Location: Öland, Sweden. ATS

Re: The night

Post by Thokan » 21 Jul 2014, 19:13

Damlet wrote:And please reduce the time of night... at less in this test... :sorry:


Your graphics card has software. Use it ;)
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XandorDD
Alpha Tester
 
Posts: 25
Joined: 22 Apr 2014, 14:13
Location: Germany

Re: The night

Post by XandorDD » 23 Jul 2014, 06:29

Yup, campfire light radius will be increased


This is good, and more different camp fire plz.

Signal fire = great light radius
Camp fire = medium light radius
Pit fire = low light radius

Thokan wrote:Your graphics card has software. Use it ;)


signed !! :ROFL:
Ingame Char
Friedrich von Sachsen
Frederick of Saxony

36. Hochmeister des Deutschen Ordens von 1498 bis 1510.
36th Grand Master of the Teutonic Knights, serving from 1498-1510.


Mumbles
 
Posts: 19
Joined: 24 Jul 2014, 03:40

Re: The night

Post by Mumbles » 24 Jul 2014, 05:30

Wow that looks great! I can't wait to get in on this.

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Damlet
Alpha Tester
 
Posts: 159
Joined: 13 Jan 2014, 15:38
Location: Málaga, España.

Re: The night

Post by Damlet » 26 Aug 2014, 16:48

Now the night will be more enlightened!
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Zenithar
 
Posts: 2
Joined: 26 Aug 2014, 20:27

Re: The night

Post by Zenithar » 26 Aug 2014, 21:15

The night cycle looks impressive. Having different types of camp fires would be cool. Perhaps smoke signals, or the ability to burn something like... hay? Which would create thick smoke in the sky which could be a signal to others where you are, or danger?
Role-play Fanatic, and Founder of Area-Alpha Gaming.


Danielb
Alpha Tester
 
Posts: 48
Joined: 23 Mar 2014, 12:33

Re: The night

Post by Danielb » 27 Aug 2014, 14:18

Nice shots.

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