Development News #69 - Horse Carts: So Close, So ‘Soon™’

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Arrakis
 
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Location: Sparksvaard, the middle world; the world of people.

Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Arrakis » 15 Sep 2017, 17:03

rimg


Hey, Feudalists!

One of your most frequently requested features, which has been in development for a looong time, is at the finish line right now. You can expect horsedrawn carts to be patched into the game ‘Soon™’.

It is actually quite a complex feature, where four types of entities (horse, cart, player, movable objects) within the game have to interact with each other in a straight and logical way. This is the main reason why this feature has taken so long to implement.

We’re excited to share a peek at the current state of this feature as it looks now:



We have also implemented even more optimizations for the instanced battle servers in order to minimize the amount of lag during these huge battles. We want to thank all of our players, who have regularly organized stress test battles every weekend, and even some on workdays, to help us stabilize and improve this feature!

Stay tuned!

— The team


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Piegefull
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Piegefull » 15 Sep 2017, 17:16

Disponible en Français : sur Lifeisfeudal-fr.com
Last edited by Piegefull on 15 Sep 2017, 18:29, edited 1 time in total.
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gerwin
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by gerwin » 15 Sep 2017, 17:21

:Bravo:

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Arebon
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Arebon » 15 Sep 2017, 17:51

can we put treelogs inside the carts?

Confirmed in Discord :

Ilya (Nait) - heute um 20:02 Uhr
YES, you can load your carts with logs as much as you want

Ilya (Nait) - heute um 20:03 Uhr
4-5 logs in one cart I think, numbers are not ready yet
Last edited by Arebon on 15 Sep 2017, 18:10, edited 2 times in total.


Paparia
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Paparia » 15 Sep 2017, 18:07

let the bugfeast ............ehm testing begin

my horses are ready bring the carts :P
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Negan
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Negan » 15 Sep 2017, 18:24

Great news!!! :beer: :beer:

Disponible en Castellano! : www.cuervosdelatormenta.com


:beer:


Ethantokes
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Ethantokes » 15 Sep 2017, 18:40

Awesome!!!!! Long time coming.

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Mantoanrodrigo
 
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Location: Brazil

Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Mantoanrodrigo » 15 Sep 2017, 19:27

Disponível em Português: Roleplay Brasil
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HolyAvengerOne
 
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by HolyAvengerOne » 16 Sep 2017, 00:34

Sweet update, thank you boys!!
Lord Fyrr Deerd'an | Pope of Riftwood, a division of Lux Astra Sanctorum [LAST] | Buyan (NA-E)


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Forresthunt
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Forresthunt » 16 Sep 2017, 03:19

you made my day! :Yahoo!:

Thank you Guys

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Jakkus07
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Jakkus07 » 16 Sep 2017, 07:22

I'm lovin it :Yahoo!:
I love the battles, glory and loot.
Yet I'm not the wolf.
I love the craft, trade and gold.
Yet I'm not the sheep.
What am I then you ask?
...
I'm The Jackal...


Excel
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Re: Development News #69 - Horse Carts: So Close, So ‘Soon™’

Post by Excel » 17 Sep 2017, 09:11

OOOO!!! GRACIAS!!! Es algo que estamos esperando con mucha ansia!!!
Sabéis para que fecha estará ON? Para que día estará funcionando??
Gran trabajo equipo!

(Google Translator)



OOOO !!! THANK YOU!!! It is something we are looking forward to !!!
Do you know what date it will be ON for? For what day will it be working ??
Great team work!


-------------SANGRE ERRANTE------------
http://imperioerrante.foroactivo.com/


rimg


----SANGRE ERRANTE----

si quieres llegar rapido camina solo si quieres llegar lejos camina acompañado

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