Trebuchet in personal claims

Have some feedback for Life is Feudal? Post it here!

Walone
 
Posts: 20
Joined: 01 Jan 2018, 23:30

Trebuchet in personal claims

Post by Walone » 24 Jan 2018, 17:01

Today in the JH there is gonna be a lot of trebuchets in personals claimings for attack near a enemy territory, how is this exploit going to be adressed? one fast fix is disable the construction of them in a personal claim terrain


Martusek
 
Posts: 261
Joined: 24 Dec 2017, 07:37

Re: Trebuchet in personal claims

Post by Martusek » 25 Jan 2018, 04:15

Just palcr the claim after buildong thrn, not a worling solution

User avatar
Arrakis
 
Posts: 5455
Joined: 25 Oct 2013, 14:11
Location: Space

Re: Trebuchet in personal claims

Post by Arrakis » 27 Jan 2018, 16:53

We are working on some counter mechanics.


Jey123456
 
Posts: 11
Joined: 10 Dec 2017, 00:35

Re: Trebuchet in personal claims

Post by Jey123456 » 28 Jan 2018, 19:48

an easy way to fix it would simply be to prevent trebuchet from functioning when inside a personal claim. Then it wouldn't matter if the claim is built before or after.

I suppose someone could use the claim to prepare for JH and have the trebuchet ready, but during JH it would be vulnerable since theyd have to remove the claim to use it.


Pig
True Believer
 
Posts: 2
Joined: 22 Jun 2016, 10:09

Re: Trebuchet in personal claims

Post by Pig » 04 Feb 2018, 04:32

I wanted to thank the group for "assisting" in this matter. We have people as an enemy who use several of these clans and we have a lot of problem to solv while the deselopers whithout a ready answer and whithout who "have already paid" for the game.

Return to Feedback Section