[MMO] Fixes and Tweaks (0.13.27.1)

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Arrakis
 
Posts: 5264
Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

[MMO] Fixes and Tweaks (0.13.27.1)

Post by Arrakis » 01 Nov 2018, 13:46

Life is Feudal: MMO


With the current patch we are releasing a large amount of important visible fixes and also many others that are behind the scenes, making the game perform much better than earlier builds. Thank you for your patience and understanding!

Patch Notes (ver. 0.13.27.1):

New Features and Tweaks:
  • Arena top score list is sorted accordingly at the end of an arena battle without counting a player’s kills and scores that quit early into account
  • Arena quitters will not get any top score positions or coins, but will get God’s points and notifications about it
  • Removed the large bear's scale that was causing unusual behavior
Bug Fixes and Optimizations:
  • Fixed a serious exploit that allowed players to appear on the top of a tombstone right after death
  • Fixed a couple of bugs related to character transfers to and from battles
  • Fixed a bug that caused a player to spawn on the roof of their house even if they had a bed in it
  • Fixed a server crash related to guild standings
  • Fixed fence constructions on the sides of tiles. Now it is not possible to build multiple fence constructions on the same side of a tile
  • A bunch of internal systems fixes and optimizations
— The Team



Obinehd
 
Posts: 8
Joined: 09 Sep 2018, 19:33

Re: [MMO] Fixes and Tweaks (0.13.27.1)

Post by Obinehd » 01 Nov 2018, 13:50

/stuck fix?

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Jpmarquesc25
 
Posts: 13
Joined: 29 Nov 2017, 16:00
Location: ESP, Girona

Re: [MMO] Fixes and Tweaks (0.13.27.1)

Post by Jpmarquesc25 » 01 Nov 2018, 14:07

how about if you explain and detail us the " large amount of important visible fixes"? :pardon:
42mb don't seems to be a large amount... :fool:
Last edited by Jpmarquesc25 on 01 Nov 2018, 14:12, edited 1 time in total.


Kookooman44
 
Posts: 1
Joined: 08 Jun 2015, 05:55

Re: [MMO] Fixes and Tweaks (0.13.27.1)

Post by Kookooman44 » 01 Nov 2018, 14:10

Yeah I'm thoroughly underwhelmed with these patches. Honestly looks like things that could be done in a day, not a week. You can't say "large amount" of updates and list less than 10 "meh" items. Can we either get more information on what's happening, or get more done? We're paying serious dollar here for a pre-release game, we should be seeing significantly faster progress here. Not impressed, very disappointed.


Arevin
 
Posts: 9
Joined: 01 Apr 2018, 18:31

Re: [MMO] Fixes and Tweaks (0.13.27.1)

Post by Arevin » 01 Nov 2018, 21:30

Caution to all players.
Throughout the day since this patch, Teleport codes between worlds have been failing, leaving you stranded far from your target.
Prepare! Bring a horse, shoes, food. Contact a LIF Team support person on discord if this happens to you, they can help you.

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