Weapons and armor? Lif:Mmo

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Angelus.listrell
 
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Weapons and armor? Lif:Mmo

Post by Angelus.listrell » 21 Sep 2017, 13:23

So royal armor and such will be the highest tier to craft at the moment. Will there be artifacts and relics in the game aswell the gives certain buffs and are superiour to royal?. Or something above royal after awhile.

Thanks in beforehand

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Grimmblut
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Re: Weapons and armor? Lif:Mmo

Post by Grimmblut » 21 Sep 2017, 16:32

The closed beta has been running for close to a year now and as far as I know there has been only one report of an - incomplete - set of royal armor. The whole guild of that player has supposedly worked toward that set. That said, no, the devs have not revealed any plans to introduce items that are more powerful than royal armors. On the other hand, they have not stated that they won't do so in the future.


Gruber
 
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Re: Weapons and armor? Lif:Mmo

Post by Gruber » 22 Sep 2017, 14:42

royal armor has the same stats as t3 armor. Royal armor is not superiour on the battlefield, might be the opposite running around as the treasure everyone wants to loot.
A world without magic, it is hard to implent artifacts and relics with buffs. It would not fit the game lore and break ballance (what ballance?).

Pretty sure we will get different skins for armor, but hardly new and stronger types.


Camil199197
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Re: Weapons and armor? Lif:Mmo

Post by Camil199197 » 22 Sep 2017, 17:04

Gruber wrote:royal armor has the same stats as t3 armor. Royal armor is not superiour on the battlefield, might be the opposite running around as the treasure everyone wants to loot.
A world without magic, it is hard to implent artifacts and relics with buffs. It would not fit the game lore and break ballance (what ballance?).

Pretty sure we will get different skins for armor, but hardly new and stronger types.


The royal armor has better stats than the t3 armor. You can see it in the game files.


Life is Feudal MMO/game/data/cm_equipTypes


Angelus.listrell
 
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Re: Weapons and armor? Lif:Mmo

Post by Angelus.listrell » 25 Sep 2017, 18:52

Yeah but dont need to be magic.
An artifact can raise the spirit, morale like you carry the sword of a great hero, Which would equal that the chars willpower get raised for wearing that artifact. as a simple example. and so on. So it can be items that affect the character on psycological ways that affect the physicals and so on. and might be mastercrafted and give a minor dmg boost or durability and so on.


Filipsss
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Re: Weapons and armor? Lif:Mmo

Post by Filipsss » 26 Sep 2017, 07:34

Royal armor is so expensive that no person would ever wear it in battle. It's more like prestige status.


Gruber
 
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Re: Weapons and armor? Lif:Mmo

Post by Gruber » 26 Sep 2017, 13:43

Camil199197 wrote:The royal armor has better stats than the t3 armor. You can see it in the game files.


I see, this is new and against the old armor design.
Anyway, stats are slightly better but that is not worth to be the main target.

Probably royal armor will be like a big "kill me" sign on the head. I would try to kill the guy in royal armor and steal it at all cost, because that would hurt very much.

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