Welcome to [RU-PVE / PVP] Reminiscence


Sts-nk
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Joined: 20 Jan 2017, 09:26

Welcome to [RU-PVE / PVP] Reminiscence

Post by Sts-nk » 19 May 2018, 15:07

Citizens feudal lords. Information about the server.
Title - [RU-PVE / PVP] Reminiscence
Skills/Stat Multiplier - x20.
Skillcap - 3000/600/800
Day cycle 11 hours.
Judgment Hour - Sunday 17.00 - 19.00 MSК (UTC +3).
The number of wild animals is 200. The average quality of wild animals is increased.
Bonus strength when creating a workshop for a blacksmith, blast furnace, kitchen - 10%.
Increased the number of resources in the block from 3 000 to 30 000.
Increased the amount of wood 3 times.
Tissue materials increased quality at the output.
Increased the number of low-level products (nails, boiled eggs, boiled chicken, cheese, arrows, bolts) - by 50%.
Increased the production of mortar x2.
Increased the amount of war steel in production - x10.
Accelerated collection of apples, mushrooms, fibers - 20%.
Increased the endurance of combat and simple horses by 50%. Also increased the recovery time of stamina by 50%. The time of folding the horse into inventory is increased to 30 seconds.
Improved costume jewelery and non-profile clothing.
The creation of heavy and royal armor does not require regional iron.
Added the ability to create a swamp with water. The function is available through the preparation of materials in the inventory. Through clay.
There is no drop at karma up to -49. When stunning drop available.
Decreased effects after resurrection.
Regeneration has been added to the prayer of God's Grace. The effect is cumulative with repeated prayers. KD Prayer is increased to 3 minutes.
The number of prayers for karma per day is cut off. The time of prayer is increased to 5 minutes. If there is a 'criminal' status, karma is limited for the duration of the status.
Added new buildings in masonry and architecture. Fort and Castle respectively. The possibility of living in the dungeon, fort and castle is added. passenger capacity is 20, 50 and 100 passengers respectively.
The capacity of warehouses is increased 3 times, other containers and furnaces are doubled.
Height of paving: marble - 4m, stone - 2m.
The working shop has been added. The interface of the shop is available both in Russian and in English. Coins can be made by a jeweler with the appropriate skill level and obtaining a permit.
The opportunity has been added to grow crops (vegetables and wheat without straw), including berries and mushrooms in apothecary gardens. Timing - 3 game days. Productivity 1 to 12. (temporarily suspended)
The ability to add arrows to the bow on the belt. By double click.
Minor changes in farming crafts.
Some routine activities are speeded up. Like fertilizing the soil or planting plants.
The possibility of opening the gate on horseback is added.
The growth of plants in winter is included, but only on the field without snow (it is necessary to clean), the yield in winter is reduced.
A permanent event 'Hour of the Wolf' is added. Wake wolves at night for 6 flocks, 3-4 units in a flock. Flocks move randomly and attack people.
Added freezing of the character. Without clothes, now the character will lose HP until it freezes.
Added NPC traders.
Added server button to the start page.
Old buildings are added to the 'Architecture' section.
Added "Barrack" (analogue of the donjon in the section 'Masonry'.
Disabled 'Pegasus'
Disabled group trips.
Cloning is disabled.
The possibility of destroying the monument through construction during the JH is disabled.

To correctly display the capacity of the warehouses and the functioning of the shop, you need to download to the root folder with the game and install the patch. You can download the patch by link in group VK https://vk.com/earth_of_wind

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