What we know about the planned MMO war mechanics

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Sharana
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Joined: 06 Nov 2014, 17:03

Re: What we know about the planned MMO war mechanics

Post by Sharana » 17 Jul 2017, 14:39

Karabas wrote:so 4 firendly guilds -each 2nd lvl monument - is enougth to avoid wars at all - just friendly challenging each other...
well, more whan 4 - need to count a timer for losing battle, so need more fake guilds.....
need more info, its too early to judge :angel:


The answer to that question was that the fake attacker will lose monument level as well. So in theory such tactic is possible - make like 10 fake claims and attack the main all the time to prevent the enemy from doing so. But those fake claims will be losing monument level too after each battle, so the enemy can just siege them (level 1) and destroy those monuments. With the cooldown on switching guilds there will be no time to create new ones, build monuments and wait to collect the needed points for level 2 upgrade (in order to start placing fake battles again). So the enemy will still be able to get your main claim even if it will be harder when enemy uses such "tactic".
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