Sharana wrote:You would subscribe, because you are fine with throwing some money at the devs (like 5-10 Euro/month) who let you have fun, the boosters, skins, storage in the central city and other stuff is bonus. If you want something specific just use the shop to buy it.
Sharana wrote:Well don't you do absolutely the same anyway when you play on slow progression speed? Prepare lots of materials, grab the best food available in the guild (which is in very limited numbers) eat 5 times for best multiplier and craft everything you've prepared.
6.If above -49 and can increase it to 0 by praying
Weye wrote:I'm against the carry weight increase, death with reduced penalty, luck increase, and the alignment change, all those are blatantly p2w, all of them bypass a restriction placed on regular members or in the case of the alignment, completely removes the significance of the criminal system.
Saar wrote:6.If above -49 and can increase it to 0 by praying
I'm totally against this!
It a non-sense and it let's the door open to evrything. Players will do kos and robber without any limitations!
Alignment is the system for avoiding bad behavior.
If you can overpass the system by paying... Arg!
This seems to theme-park to me.Saar wrote:Others ideas:
- A arena in central city where everybody can see the match but only Premium can join.
Winner of each match keep the control of the Arena. After a full day, he became the Master of the Arena and obtain a title and a unique skin.
Saar wrote:- A character with x100 on skillpoint learning ONLY on the island. Cant transfert it.
Usefull for testing a new job, combat training or assisting a friend's first step on LiF.
Janisrubins wrote:* Chance to choose one skill and upgrade it 90%
Janisrubins wrote:* Premium tools for people who bought golden package, like 100% AXE 100% Hammer starting package.
* VIP support from developers, so our request and wish will be solved at first
* 1-2 indestructible items
* VIP access to server, I mean there will be always reserved place for Zealous believer package users.
* Faster crafting, but a little bit.
* Chance to choose one skill and upgrade it 90%
If the developers are asking such a price for the gold package I want the very good service back. So if you are requesting high price, than service for us should be very good and our wishes at first place.
Azzerhoden wrote:This seems to theme-park to me.Saar wrote:Others ideas:
- A arena in central city where everybody can see the match but only Premium can join.
Winner of each match keep the control of the Arena. After a full day, he became the Master of the Arena and obtain a title and a unique skin.Saar wrote:- A character with x100 on skillpoint learning ONLY on the island. Cant transfert it.
Usefull for testing a new job, combat training or assisting a friend's first step on LiF.
You can do this already in LIF-YO. The newbie island is for newbies trying out the game as a consideration for buying, not for players to test things on. It will be bad enough that some players will use this as an opportunity to grief other new players just coming to the game.
Cian wrote:What exactly is winning?
Sharana wrote:Cian wrote:What exactly is winning?
Political, economical and military domination. If guild A is composed of mainly "paid" players and guild "B" of mainly unpaid ones then the said guild A shouldn't have clear advantages only thanks to real money. That means very speeded up leveling so that they unlock important skills ahead of others and gain advantage, can craft special things to get economical advantage and so on. That's why suggested stuff like creating Kingdom, building siege engine for paid users only is extremely p2w.
MrTopbanana wrote:I know that, if the devs will take Cians ideas, thoughts, 90% of the people i know will not play.
Iam pretty sure they would earn more in the long term, if there wont be any real p2w contet. Blueprints, skill boosts and so on are all p2w.
pay2win does mean that u get a advantage above someone who dont pay real money.
MrSandman70 wrote:i love this game, but if paid players get significant advantages over non paid players then it will truely turn into a feudal lord/serf system. those will the money control, while those with out suffer their petty moodswings