So. A thought occurs. I've been poking through the threads pertaining to resource distribution systems, markets, and allocations et-cetera. The thought is... Admittedly a bit complex.
First: Rather than having trade caravans manage ALL of the dist...
Hey,
I just want to make a suggestion to show a display which people could actually read easily
I mean, there are buildings which show many colours but you need like 5 minutes to see what is which amount.
Just an easy number like in Banished ...
Banished with the above mods in currently my go to building game (besides Cities Skylines).
Since this game is "taking its inspiration" from Banished, I would love if you could incorporate variety shown in the above mentioned mods to LIF: Forest V...
I have played this game for over 40 hours, its very fun to play and watch everything you set up running as you expected. I just feel might be good to add more late-game content that can regenerate gameplay itself. Eg, large amount of ppl produce envi...
I'd like to see a "Save + Exit" option (in addition to the existing "Save" and "Exit"), so that after saving I don't have to go back to click tiny icon -> bring up main screen -> select Exit -> confirm....
Hi. Im 24 years of age and been a gamer as far back as I can remember, and Your game caught my attention. I've watched some reviews and videos on the gameplay, and it appears to be lacking goals as means to an end.
The thing that would make me and...
when you scroll out you should eventually hit a birds eye view like banished. makes planning and building much easier. will change the aesthetic of the game, but only when in that view, and the benefit will outway the cost. Don't get me wrong, love t...
Suggestion list :
While in character (posesing a villager) ;
- eating in house or tavern
- healing yourself
- bringing stuff in houses (firewood, food), and if not possible already to all places of work (taverns, herbalist etc.) I like to rolep...
The game is really nice, but the weather, especially the fog, makes it a nightmare. Half the time you cannot see a damn thing. It is so annoying that it ruins the whole game enjoyment....
The bakery is rather expensive to build, but the result is very poor. The output of breads per baker is largely insufficient to be interesting. 2 potato farmers out-produce 2 bakers BY FAR. The production of a bread should be much faster. Now it's 2....
I know. Not very PC. But in the time this game was set in, if you could walk and talk you helped out where ever you could.
I'm aware you try not to take too much from the other game (Banished), but I don't think anyone would blame you for implementi...
Hunters can kill animals that give either meat or furs. Add an option to select the type of animals that hunters target, similar to the forester chop / plant selection....
Hi !
1- They are too many animals for me, which do not reflect the reality, maybe give a bit more meat per animals ? Indeed, 3 grizzlis in a village, and every villagers and kids walking around, that's not super natural. So you could reduce the num...
I love sounds effects in video games and the music in the background. I enjoy the game's background music a lot, however, the sound effects in the game could use a lot of work. For example, lining up audio to sync with the striking of a pick axe agai...
Window title is confusing/misleading: it says "House 4 of 5" (Shack 2 of 3, etc) as if it were the 4th house out of 4 .. it took me rather a long time to realise that "House" and "4 of 5" had nothing to do with one another. Maybe the info on the dwel...
It might just be aesthetic, but I'd really like to be able to build my roads all the way up to the doorsteps on all the houses.
I also think it's quite logical that the roads shouldn't just go past the house. That every time they went outside they h...
Hi
Is there a way to have statistics on people (gender, old,.....) This allows us to know how much old people are coming to die soon.
Is there a way to have statistics by buildngs type ? (how many houses, factories ...)
Thank you...
Would be nice if you could drag and drop bridges like roads and have it automatically place the ramps at either end. It's very tedious to have to place bridge sections one at a time not to mention the inevitable off-by-one mistakes....
In early stage, player need tons of new resources, and they might even need to move to a new place, they could build a barn and a storage room in that place in order to expand further, but personally I think it's not enough.
Stockpile is easy to b...