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DEATH AND ITS CONSEQUENCES
Q: I got wounded. What can I do?
A: Undoubtedly, you сan just sit and wait for your wound to heal. But it will take a whole bunch of time. If you want to go an easy way, you should have at least one skilled Healer in your team.
is one of the three Tier 3 crafting skills in Nature's lore branch and the only branch following the Herbalism skill. It allows healing player's wounds and fractures. While healing doesn't restore HP, it can speed up the healing process over time by mending fractures or wounds by applying the "Bed Rest" effect on whoever you healed.
Q: My stats got decreased after I died. What’s going on?
A: Congratulations, you’ve just experienced a “resurrection sickness”. A debuff that significantly lowers your regeneration rates and overall combat efficiency. Will wear off through time. Duration of the debuff is increased with every consecutive death in a short time period.
Q: My skills got decreased after I died. What now?
A: This is another side of “resurrection sickness”: depending on your character’s alignment, the amount of skill loss will be calculated and will decrease randomly selected skills values.
IMPORTANT: Skill loss will not occur during battle or siege events.
In order to avoid such a skill loss, you should keep the positive amount of your alignment. This could be achieved with common sense and “Praise your God!” ability, available with reaching level 30 in Piety. Right now, it’s the only way to restore your alignment, and it can be used once per in-game day (5 real-time hours)
Q: What is "full loot"?
A: One of the basic hardcore principles of Life is Feudal: MMO is so-called “full loot” system. It means that a person who defeated you in battle can take away all your personal belonging from your inventory. He can empty your pockets, take your armor set or even rip your head off. This principle is designed to give toughness and interest to the game process, forcing players to fight to the last in order not to lose everything.