I like to design my villages so that they are pretty, as well as functional. The biggest issue that I have is that Stone fences can not be built on tiles with pavement, which means that the pavement of your roads and courtyards can not run into the w...
Предлагаю на новой карте ввести часовые пояса с различным временем начала сч, это обеспечит комфортную игру для людей живущих в разных земных поясах...
Offer the new map to introduce time zones with different start time of the judgment hour, this wi...
The option to live the life of a nomadic wilderness dwelling, tribe member. Incl slight variations (though much reuse) of the existing craft/skill tree.
In contrast to the feudal life we know and love, I feel like they would add a very important ...
Players should get a malnutrition effect for eating the same foods over and over. The effect will reduce wound healing and reduce your hard stamina. This can be cured by eating a different type of food....
Increasing luck with appropriate apparel. (I.E. blacksmith clothing should increase luck/crafting speed with smithy/mining.) Cloths wear out after using them for a time. Also jewelry should age from "in style" to "out of style" lowering the luck it b...
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It would be helpful, especially for the RP servers, to be able to manually set the date, year, & season. Bonus points if we could also change the time of day without affecting plant growth. Server resets have been known to reset the year entirely mak...
Hello everyone !
As I usually play as a farmer or a terraformer, I had some ideas to slightly improve them... a little way like the community suggestion to let players terraform during observe view mode.
Let me quickly explain :
There are 2 ...
As the subject suggests, Judgment Hour (JH) should occur once a day irl.
This is essentially to provide more incentive and opportunities to pvp meaningfully.
Wiki page : https://lifeisfeudal.gamepedia.com/judgment_hour
Thread with arguments ...
I'd like to propose several things :
Trebuchet trajectory.
Something similar to Ranger's Voley skills for an easier aiming. Without this, naphta barrels are completely useless. It cost a lot just to do few test shots to estimate its landing. W...
HOURS has been spent thinking this, please READ.
If YOU vote this up, this can actaully be implemented before realease, so if you like this suggestion ,VOTE and HELP so it is READ BY BOBIK so he can implement this big feature. Do Not Think he wont...
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Hello, The effective range for the trebuchet is now 30 or so tiles. for a weapon that was intended (and made famous for) it's long range, this is massively dissapointing.
The attacking (sieging) side is at such a huge disadvantage as a result of t...