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Blocking and Parrying

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Parrying: I would like to see this become directional parrying. For those that are not sure what this is, to successfully parry you must hold your weapon in a blocking stance but in the direction of the incoming attack. A successful parry removes 100% of the damage.

Blocking: Shields do not need to be directional. Just holding the block button will remove 100% of the damage of any incoming melee attack coming from any angle in front of you (180 degrees). Instead, shields have durability - taking too much melee damage will destroy the shield (maybe hammers could be a weapon that does the most damage to shields for example)
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Comments (2)
  • Accepted Answer

    Tuesday, May 05 2015, 05:03 PM - #Permalink
    0
    Suggested 1039483910495821818404 times, although the parrying already is directional, it parries only when the two weapons meet, they even party when trading hits, the thing is parrying is useless exept for interrupting combos, it should be made to block all damage but its not, same for the shield, but a shield is easy to counter, just press middle mouse button and boom
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  • Accepted Answer

    Wednesday, April 17 2019, 06:33 AM - #Permalink
    0
    I want it to become directional one.
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