Bodies instead graves, and medics...

I always didn't liked the idea. Dont get me wrong i can agree to graves but after bodies have been buried.
If the bodies will be server straining you can always add 3 or 4 dead body-like replacers (skeleton etc) not actual player remains with player textures...

Another idea that connects to previous one is to give ability to medic to bury and dissect bodies to lvl up medic skill, and give medic ability to see how player died - like sword to face, arrow to the knee... :D

AND(some poeple will kill me for this idea) to use human body part in alchemy the same way animal parts are used, as well heads for the players that want to stick it on the gate or show proof that he killed bandit to collect bounty...

Bury mechanic would be would be used to prevent from degrading the soil, that can be later not usable for farming or to prevent plague swallowing area if there are too many bodies...

So would you like to battlefields to like this:
Or like this:
Comments (3)
  • Accepted Answer

    Thursday, July 16 2015, 07:39 PM - #Permalink
    Absolutely agree, and even in time add rag dole effects and increased gore to make a the battle 'immersive' to its full effect.
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  • Accepted Answer

    Saturday, July 18 2015, 10:29 AM - #Permalink
    and i always thought the upper picture was a graveyard and not a battlefield... but thanks to good old LiF i now know i was wrong! The upper one is ofc a battlefield and the lower one is someone taking a sunbath and watching birdies *.* btw... when will Necomancers be implemented to get rid of all this graves? o.O Without Necromancers they dont have any use -_-° but atleast necrophiles can sleep well these days T.T
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  • Accepted Answer

    Saturday, November 16 2019, 09:04 AM - #Permalink
    Life is so precious and everyone has to deal with the different aspects of it. Thus some of the users can choose essayshark that are giving the bodies to present in order to show the skeletons that can be found in the graves.
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