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Churches!

3
We need churches as was suggested here:

http://lifeisfeudal.com/discussions/question/churches
Comments (3)
  • Accepted Answer

    Saturday, June 03 2017, 08:58 AM - #Permalink
    1
    Looking at the original post I assume this was suggested for another LiF game. Anyway, we need this in Forest Village as well. To sum it up:

    It's a great lack in the immersion of the game that churches are not present. In the game's timeframe, churches were central to any settlement.

    Please add a Church building category with the following features:

    - There could be from one to three levels of church: a simple wood church, a stone church and maybe a Basilica/Cathedral/etc

    - Villagers can go there for prayer and social interaction

    - When the church bell rings, villagers stop whatever they are doing and go to church
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  • Accepted Answer

    Tuesday, June 06 2017, 07:12 AM - #Permalink
    0
    I second this. Considering the time frame, it's jarring that there isn't a church. Any such community would have been centered around a church. Ringing its bell (like the school has) should bring in those in the vicinity, at least. And spending time there should provide emotional benefit, like the horn tooting and dancing.
    That there is a bar, but no church, brings to mind the question of whether there may be some kind of PC problem with favoring Christianity. If so, fine: let them have choices like mosques, pagodas or pagan rings. But a tiny medieval community should have some sort of spiritual center.
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  • Accepted Answer

    Tuesday, June 06 2017, 07:21 AM - #Permalink
    0
    Read a few pages further, found this: Religious Buildings
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