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Firewood from Fallen Trees!

2
(I posted this yesterday but I think it glitched and never posted)

If a tree falls in the woods and it is within 'x' radius of any one of your buildings, it should remain on the ground as gatherable firewood. It can despawn come next season so the floor isn't too, too busy.

Aye?
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Comments (7)
  • Accepted Answer

    Friday, October 21 2016, 11:06 AM - #Permalink
    0
    -2? At least give a reason why you downvoted ya knaves.
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  • Accepted Answer

    Saturday, November 05 2016, 07:06 PM - #Permalink
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    Phalnax811 wrote:

    -2? At least give a reason why you downvoted ya knaves.

    I upvoted because I like your reply to your own post :p However, I don't really care one way or the other trees stick around... unless it affects performance. If keeping track of trees impacts performance, then I definitely want an option to turn it off :)
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  • Accepted Answer

    Monday, November 07 2016, 02:11 PM - #Permalink
    -1
    Zzz wrote:

    Phalnax811 wrote:

    -2? At least give a reason why you downvoted ya knaves.

    I upvoted because I like your reply to your own post :p However, I don't really care one way or the other trees stick around... unless it affects performance. If keeping track of trees impacts performance, then I definitely want an option to turn it off :)


    Ha, thanks. Yeah which is why I think it should despawn if not collected like bushes do. I've been in forests and have been camping. Downed trees are still good for firewood.
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  • Accepted Answer

    Sunday, November 13 2016, 05:20 AM - #Permalink
    0
    Great idea, however there should be a fixed period while this exists.
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  • Accepted Answer

    Thursday, November 17 2016, 07:31 PM - #Permalink
    -1
    maxter wrote:

    Great idea, however there should be a fixed period while this exists.


    What do you mean? 1st 10 years? Only when it isn't raining/snowing since wet wood is tough to burn?
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  • Accepted Answer

    Monday, November 21 2016, 08:34 PM - #Permalink
    0
    So basically the effect would be what?

    Now: A tree lives x years and then collapses and is lost
    Then: A tree lives x years and is additionally y years on the ground, so lives x+y years

    So, why not change the lifetime of a tree (from x to x+y)? Or change nothing at all?

    I don't see any impact on the game.
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  • Accepted Answer

    Monday, January 25 2021, 11:04 AM - #Permalink
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