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get the game

Herb hitbox, autocraft options and random stuff.

15
1: Herbs need a bigger hitbox.
It is really frustrating to micromanage mouse so you can get the "harvest herb". The big herbs are no prop, but give the small ones the same hitbox area, please.

2: Auto craft charcoal, please
Perhaps ALL auto crafting with a slider for HOW MANY you want to craft?

3: Not the only one wishing for this: terraforming in observer mode. really, should have been from start.

4: Someone else mentioned this: Hostile npc's, you have to be able to actually flee from them= they will follow XX meters before they reset back. won't follow you all over map. Perhaps make a cave with a boss you need a group for?
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Comments (4)
  • Accepted Answer

    Tuesday, November 16 2021, 03:47 PM - #Permalink
    0
    I’m really happy to say it was an interesting post to read. 비아그라 정품
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  • Accepted Answer

    Monday, September 13 2021, 02:32 PM - #Permalink
    0
    We are going to get the roblox robux codes here and it would be the best thing what we can get for roblox here.
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  • Accepted Answer

    Monday, November 30 2015, 06:23 PM - #Permalink
    0
    Agreed with the herb hotbox. A little annoying having to lean down in first person, line up the crosshair exactly on a leaf and... Shoot! My character breathed! Hit escape so you don't use Find Herbs, let's start over. Where is that crosshair? It's gone invisible in the foliage. Please fix this!
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  • Accepted Answer

    Friday, November 27 2015, 02:52 AM - #Permalink
    2
    I do like the herb hit box suggestion. I use a controller for accessibility and it's really difficult to click the very thin stems.

    I don't like NPCs of any sort for LiF though. Having quests and NPCs take away the sandbox control of the world from the players, and in my opinion the totally player-based influence is the appeal to this game. Are there going to be NPCs in the MMO? Because (to me) there are already plenty of MMOs with that format.
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