English
English
Русский
简体中文
繁體中文
한국어
本語
Türkçe
ไทย
Tiếng Việt
Español
Português
Polski
Čeština
Français
Deutsch
Italiano
Magyar
get the game

Tailor Shop?

54
I have noticed while playing that almost all the crafting profession have a shop to aid them. Can I ask for a shop for the tailors by chance?

Nothing too fancy. Just would like to be able to have the same chance to set up shop without it being in my home or warehouse. Also I have noticed that leather/hides and flux loose their 100% quickly during process so maybe the quality buff that the others get would be nice as well if it doesn't throw game balance off.
Like
Comments (11)
  • Accepted Answer

    Sunday, May 17 2015, 07:47 PM - #Permalink
    0
    +1
    The reply is currently minimized Show
  • Accepted Answer

    Tuesday, December 15 2015, 01:08 PM - #Permalink
    3
    +1

    In addition to that you can add tabards and coloring clothes with pigments etc. It is really hard to distinguish
    Like
    The reply is currently minimized Show
  • Accepted Answer

    Thursday, December 24 2015, 08:33 AM - #Permalink
    8
    +1
    I'd also like to support colouring / mixing paint from pigments. If possible, not only for clothes, but also so you could paint furniture. Maybe the herbalist could extract basic pigments (like woad, weld and madder for blue, yellow and red) at skill 0, mix them at skill 30, find more pigments at 60 (purple from maple, green from some lichen (or copper, although that defies herbalism), black - tannin from acorns and alderbark (that would mean to add alders first, but I'm always for more trees^^) for orange. Or maybe the alchemist could do the colour mixing - inclunding pigments from mineral and animal sources.
    Like
    The reply is currently minimized Show
  • Accepted Answer

    Monday, December 28 2015, 10:33 PM - #Permalink
    0
    +1 for the original post and

    @Hedgehog +1 for the depth and balance between tailoring and alchemy.
    The reply is currently minimized Show
  • Accepted Answer

    Sunday, January 03 2016, 02:09 PM - #Permalink
    1
    +1 and need tailor and farmer dress
    The reply is currently minimized Show
  • Accepted Answer

    Tuesday, May 17 2016, 11:18 AM - #Permalink
    0
    !
    The reply is currently minimized Show
  • Accepted Answer

    Saturday, March 10 2018, 04:39 AM - #Permalink
    0
    +1 for original post.
    The reply is currently minimized Show
  • Accepted Answer

    Saturday, October 06 2018, 02:09 PM - #Permalink
    0
    +1 for original post as well.
    Even if my answer is late, the tailor seems to be the last crafter without a shop. Ok, the brewers have none eighter, but they also only got a single station, right? While the tailor got so many...

    Then again, a buildersuit (up to 20% quality for all built buildings; construction, masonry, architecture) would be neat as well, but I guess I am dreaming there...
    The reply is currently minimized Show
  • Accepted Answer

    Thursday, October 18 2018, 01:08 PM - #Permalink
    -1
    No, there shouldn't be a tailor shop. A procreation shop would be better. With a tailor shop everyone would be making 100q clothing.
    The reply is currently minimized Show
  • Accepted Answer

    Saturday, October 20 2018, 04:54 PM - #Permalink
    0
    +1

    Shops for all crafts
    Crafting clothes for all crafts
    The reply is currently minimized Show
  • Accepted Answer

    Thursday, November 01 2018, 02:29 PM - #Permalink
    0
    and maybe... a jewelry shop? ) for improve the gems and ore we found :)
    The reply is currently minimized Show
Your Comment