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Boats and sailing vessels

210
Travel by ship. Ive been working on a MOD but this would be much smoother compiled in the engine. Ships that are not mounted but more like a house. You can freely move about the ship and interface with various objects.

Merchant ships
Hulk class
Sailboats
Sloops (pirate ships)
Rowboats and canoe.
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Comments (25)
  • Accepted Answer

    Tuesday, June 06 2023, 10:03 AM - #Permalink
    0
    Ah, I see you're diving into the fascinating world of ships and sailing vessels for your MOD project! Designing ships that resemble houses and allow players to freely explore and interact with various objects sounds like a fantastic idea. It would certainly add depth and immersion to the gameplay experience.

    When it comes to the ship's interiors, incorporating a seamless and durable resinous flooring could be a wise choice. It not only provides a sleek and visually appealing surface but also ensures a sturdy and low-maintenance environment for players to move around. By paying attention to details like resinous flooring, you can create a more realistic and enjoyable virtual ship.
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    0
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    Wednesday, September 18 2019, 11:48 AM - #Permalink
    0
    that they could only be built from a shipyard and that certain varcos would require that they have a crew number to navigate
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  • Accepted Answer

    Friday, January 12 2018, 03:17 PM - #Permalink
    0
    I love the idea of boats. Currently, have a boat to go north to south at mid map would be a great shortcut from traveling around to the west.
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  • Accepted Answer

    Friday, January 12 2018, 07:43 AM - #Permalink
    0
    For the amount of water surfaces in the game world, it would be great to have at least rafts/boats, maybe larger ships on a later date.
    It would open up possibilities for new trade routes, and would have a huge impact on gameplay mechanics. Maybe even could add a new profession as sailor for the game, and have fishing on open water, whale huntin for oil and such fun things.
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  • Accepted Answer

    Thursday, July 28 2016, 06:41 PM - #Permalink
    1
    http://skachatkartinki.net/photo/0-0/8114_ships__003.jpg
    http://pirates-life.ru/image2011/021211/535px-36-pesca-Taccuino_Sanitatis-Casanatense_4182.jpg
    please add network
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  • Accepted Answer

    Wednesday, July 13 2016, 04:41 PM - #Permalink
    1
    I've been saying the same thing about ships since I started. I am pretty sure my teammates are fed up to hear about it. Anyway, if it is in the plan to make other continents beside the one at launch, it makes totally sense to have ships to sail from continents to continents.

    The possibilities are huge!!! I would vote a thousand times if I could...+1000
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  • Accepted Answer

    Tuesday, December 15 2015, 10:21 AM - #Permalink
    0
    Make it happen devs.
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  • Accepted Answer

    Monday, December 07 2015, 02:36 PM - #Permalink
    0
    Cause nordic raiders need longboats to spread terror.

    +1
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  • Accepted Answer

    Saturday, December 05 2015, 09:33 PM - #Permalink
    1
    I have been speaking with a lot of people and they all are salivating over boats and ships. Above all else, I think this would be a key addition. With a race who's description explicitly mentions raiding ships (VIKINGS HELLO) , we really need to see some ships. The ships could be faster when using oars, but require more crew (while the opposite could be true of a ship just using the sail, in the case of a lone trader).

    I sincerely hope to see this in game. Most sandbox games have sailing for a reason. People crave it.
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  • Accepted Answer

    Tuesday, November 24 2015, 09:58 PM - #Permalink
    0
    It would be really nice to be able to use a boat to get between the mainland and the island on the YO map. Even if it was just a building on each side (piers or static boat prop) that you could activate to quick travel (like the return prayer) between the two shorelines.
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  • Accepted Answer

    Tuesday, November 24 2015, 09:04 PM - #Permalink
    1
    We need this to make water travel in the MMO viable please add this :o
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  • Accepted Answer

    Wednesday, April 22 2015, 02:33 AM - #Permalink
    0
    MirakulixAndechs wrote:

    Edit or "I forgot":
    The crew of a ship forms like a unit, making abilities like the aformentioned "FLEE!" possible, as well as using anything on the ship without alignment loss.


    Well thought out!! I love it!! We actually have an entire class for ship building added on top of this. Our hope is the API supports our efforts as we plan several specialized crafts (harbormaster as one example) which require more points to further diversify the game and create player demand for trade skills.
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  • Accepted Answer

    Monday, April 13 2015, 06:10 PM - #Permalink
    5
    Edit or "I forgot":
    The crew of a ship forms like a unit, making abilities like the aformentioned "FLEE!" possible, as well as using anything on the ship without alignment loss.
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