For better customization and individuality of towns and villages, I propose to change the existing buildings construction system in the modular system. How it will work:
1. Construction of the foundation. Minimum skill requirements for skill. Ability to create the foundations of irregular shape. The foundation must be created by the action, "added the foundation" on the flattened earth. Sites of the foundation can not be established separately from the base of the building. When the foundation is ready, the player must click on "build" on the building base to complete this phase.
2. The construction of the walls, floor, ceiling, columns, balconies and porches, the installation of windows, doors, stairs (first floor) - the player must fill the space of the foundation blocks of the floor material needed (maybe we will have a greater variety of wood), the same with the external and internal walls , columns and balconies props. Next, you need to install windows, doors, stairs (if you plan to build a second floor). After completion of the plan of the first floor the player presses the button "complete first floor plan" and can plan the next floor, or go directly to the construction of buildings where we will see usual materials request window. All materials are calculated on the basis of planning.
3. When all required materials are delivered, the building will be constructed. I hope the idea to display the progress of the construction will be supported - in a modular construction it looks grandiosely.
Thats all, thanks for reading, vote for this idea and see you in LiF:MMO!