Adjustable radius of buildings working area

My suggestion is enable an option to decrease and increase again the radius where the workers would interact.
This feature would prevent overlapping areas or focus to one specific areas (I'm thinking about hunters and livestock)
Every building actually have a max. radius.
You would modify this radius for every single building.

A related feature would be an option to reset all the radius to their max., type by type and/or together.

What do you think?
Comments (2)
  • Accepted Answer

    Sunday, September 04 2016, 08:09 PM - #Permalink
    I like this specifically for the livestock issues
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  • Accepted Answer

    Monday, September 05 2016, 08:57 PM - #Permalink
    Assuming this would let you adjust the number of workers you needed (or do it automatically), I like it.

    I know you can manually adjust them, but if you change the area of effect then the numbers of workers should/could also change.
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