Life is Feudal:
Your Own
Life is Feudal:
Sandbox MMORPG
Amount of players in a single world
Max 64 players
< 10 000
Size of the game world
Pregenerated 3x3km
Pregenerated 36x36km, can be stretched almost endlessly at later stages
Amount of worlds
Numerous private dedicated servers that can be hosted on player's PCs
Regional worlds for North America, Europe, CIS, Asia and Latin America hosted and operated by the game developer
Persistency
Worlds can be started and reset at any time by server administrator
Persistent world that will last for years with a living and breathing history created by the players
Control
Server administrator will be able to set passwords and enforce rulesets, which will be suitable for him and for his friends
Personal claims, guild claims and other types of land claims in the gameworld
Gameplay rules tweaking
Some gameplay settings can be tweaked by server owners to alter a gameplay (skills progression speed, skillcap, statcap and more)
One core ruleset that will be maintained by the Life is Feudal: MMO development team
Massiveness
Simplified guilds, no instanced battles and no sieges
Full scale guild system with Guild vs Guild battle and siege systems
Other differences
Simplified claims, no minigames
Full feature set designed for Life is Feudal: MMO (minigames, claims, global politics, trading and many more)