Hey everyone,
In today’s patch we’ve implemented a proper currency management system, which allows you to fetch the gold from sold items without using up all your inventory space. :)
Bug fixes (ver. 0.9.4.0) MMO:
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Fixed client crash on claim removal
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Fixed inability to use Sacrifice when a monument is being upgraded
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Blacksmith's shop can be constructed now
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A few server crash issues have been addressed
Bug fixes (ver. 0.9.3.0) MMO:
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Fixed wrong food quality multiplier calculation. Now the value of the multiplier is recalculated with hunger increase
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Date & time in map window are back
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A few game and dispatcher server issues have been addressed
— The team