Hey, villagers!
Along with some Christmas content, we’ve decided to add a bunch of REAL reasons to play the game during the holidays! Pavement, patios, steel and a large amount of gameplay tweaks, visual additions, and modding support.
Happy holidays and we hope you’ll like it!
Patch notes (ver. 1.1.6452):
New features and tweaks:
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Added Pavement that can be constructed by your villagers to turn your village into a city!
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Bloomery for steel creation
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Added steel and steel tools
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Each tool in your villager’s hands have a separate distinctive model now
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Some Christmas content has been added to the game
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Figures of 9999 are turned into 10k in the inventory screen
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Added some loading screen visuals
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Added an antialiasing setting. The graphics settings window is divided in two parts now.
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Added some new functions for modders
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Increased the quality of some textures
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Tooltips are more informative now
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Tweaked AO and Bloom effects
Bug fixes and optimizations:
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Significantly reduced memory needed for the application
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Optimized AI algorithms
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Optimized rendering performance
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Fixed some bugs related to School operations
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Fixed foresters’ algorithm of planting trees
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Fixed minimap issues
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Fixed bonus calculations from tools
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List of available plants and livestock should be properly updated after the return of an expedition now
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Fixed a random visual glitch with colored polygons on the screen
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Fixed a bug when villagers would freeze to death even inside the house with fuel
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Villagers’ AI should no longer have inaccessible zones on the map
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Limit of resources in buildings and information window are now properly synced
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A bunch of tutorial system fixes
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Fixed some localization related issues
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A lot of crash fixes
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A lot of minor adjustments
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− FV Team