Hey villagers! We’re doing our best to stay true to our roadmap and are happy to announce that we have introduced the first version of warehouse management via donkey-driven transportation! This system is not in its ...
21.10.2016 / Comment
Hey feudalists! If you checked out the last dev blog, you’ll know we’re overhauling melee and ranged combat mechanics. In today’s development news, we’re...
14.10.2016 / Comment
Hey villagers! We’ve released a small patch today, with some bug fixes and minor improvements: Patch notes (ver. 0.9.4457): Minimap now has a tooltip with map ID ...
12.10.2016 / Comment
Hey Feudalists! Right now we are working on overhauling melee and ranged combat mechanics. Check out our short-term goals: Enhanced shield importance. Shields will give ...
10.10.2016 / Comment
In this beta patch, we’re proud to introduce to you two systems, which have been completely rewritten from scratch: animal AI and forest growth algorithms. You may come acros...
07.10.2016 / Comment
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