We have completely reworked the mechanism of local world creation and hosting. You should not notice much of a difference, but, hopefully, there will be more stability while performing the task. Thanks to signif...
06.10.2015 / Comment
We were seriously impressed with the creative cities and forts we received, so we have come up with five winners who will each receive some keys, and be featured in our upcoming...
02.10.2015 / Comment
We want to see the biggest, the best, and the most beautiful towns, cities or forts! There’s no restrictions - just get creative! Think of ways to make your...
23.09.2015 / Comment
Аnthill: the only word we can use to describe how the studio looks right now. While juggling quite a lot of work simultaneously, in order to prepare the playable DX11 build,...
18.09.2015 / Comment
While certain combat mechanics and user-voted features are being developed and tweaked, we continue to add new functionality and tweaks to current systems, as well as fixing...
09.09.2015 / Comment
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