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Padlock system.

24
Any character can craft unique padlock and keys to it. You can install it on the chest, a house, a warehouse (Buildings must be claimed).
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Comments (6)
  • Accepted Answer

    Sunday, April 19 2015, 07:46 PM - #Permalink
    7
    Locksmithing should be a skill. Whenever a new lock and key is created, the game could internally assign them numbers (0, 1, 2, and so on) unseen to the players, so that a lock could only be opened by its key, by a copy of its key (made by a locksmith with access to the original key or a copy), or by a successful lockpicking attempt. Players could name locks and keys that they came across so that they would be able to recognize locks and keys that they'd already seen, allowing them to "remember" which keys fit which locks.
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  • Accepted Answer

    Monday, April 20 2015, 01:30 PM - #Permalink
    3
    I like this idea very much! As far as i know locks are a intended obstacle to make it more difficult to build more complex buildings as well as to include herbalists in the building process. In my opinion it doesn't make sense. It would be better if you would need locks for claiming objects and had to forge keys to give others the right to use your stuff. It is just more realistic and immersive.
    As castle said, there should be a locksmithing skill as well as lockpicking. Various kinds of locks with different complexities or even strongboxes and vaults would also be nice. More protection for your character's valuables.
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  • Accepted Answer

    Thursday, April 23 2015, 04:31 PM - #Permalink
    0
    I created a post about this also, I like it. But it is sort of covered by the guild claim and personal claim now don't you think (or do you not trust your guild members)?
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  • Accepted Answer

    Sunday, May 03 2015, 04:46 PM - #Permalink
    0
    Ye, this is sort of claim, but generaly for chests.
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  • Accepted Answer

    Wednesday, November 25 2015, 04:42 PM - #Permalink
    0
    Oh yeah, we need that.
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  • Accepted Answer

    Wednesday, November 25 2015, 08:29 PM - #Permalink
    0
    Picture this: A thief is hidden outside a castle, waiting for someone to rob, them he spots someone getting out of the castle, he follows this guy knock him out and get his key. Now he have access to the castle, can go inside and rob the place and the castle's owners have to change the locks.

    That would be awesome.
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