Rule-set Transitions
I think instead of having separate 
RED and 
GREEN worlds, we should instead apply the 
RED and 
Green rule-sets to individual server tiles/nodes. 
I realise this is has been suggested by many others and by the developers themselves, but I thought id expand on the idea. 
Concerns
People often don't like the concept of having both 
Red and 
Green tiles in one server because what stops players from 
Red and 
Green building on the border of 
Red and 
Green and crossing over to suit there needs and abusing the system. (Storing all there goods in 
Green Tile Base on the border of the 
Red Server. 
The only difference between 
Green and 
Red worlds (aside from outpost restrictions) is the rule-sets. I think instead of just having 
Red and 
Green, their could be a gradual transition of server rule-sets as you move out from the centre of the world. 
 
 Rule set Levels
Rule set Levels
I have only listed a few of the possible rules that could differ above. You would also have a YES/NO for town claim teleportation and you could include a YES/NO for things like bark-boxing as well. You could have many rules that differ from 1-5. 
Risk:Reward
Setting up on a 
Red/
Orange Server is a risk. So, there should be a incentive for players to setup in 
Red servers to offset this risk. You could do things like increased resource gain, decreased action times and making buildings require less resources to build (to offset the ease of destruction)
Interactions
Due to the vast distances between 
RED and 
GREEN, people from 
RED servers would be unlikely to interact directly with 
GREEN players and vice versa. 
They would indirectly interact through trade. Players in 
Yellow servers would interact mostly with players from 
green and 
orange server nodes, and players living in 
orange servers will interact mostly with 
Red and 
Yellow servers. 
Layout
I think its important for 
Red servers to be in the middle, and the 
Green worlds on the edge. Players that want to PvP should not have to travel great distances to wage there wars. Solo players that just want to relax, build a small claim and trade can just head out to the far corners of the world and enjoy there lif in relative peace. 
What is everyone's thoughts on this suggestion? 
Cheers, 
Kitt.