[MOD][Client] EllianMod::ModLoader (Approved for YO, Usable on the MMO)

Place for sharing your game modifications for Life is Feudal: Your Own

Ian-C
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Ian-C » 12 Jun 2017, 09:18

Hi again, sorry for the delayed response it's been a busy weekend.

I have now got it working, although i used a slightly different tack, i disabled all but the loader to make sure it was not the loader causing the problem, i then used the in-game interface to enable the mods i needed 1 at a time and now have the following mod running...

CartOnline
Inventory Organizer
Herbalisum Tool
Craft Order Manager

When i get time i will do some further testing to see if it's a single mod or combination of mods that cause the crash. maybe you should disable the mods by default so people can enable only what they need which would stop this conflict crash.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Ellian810 » 12 Jun 2017, 11:11

Thanks for all your tests.
Don't hesitate to keep me informed.
You can contact me directly on discord if you want.
If you like my mods (EllianMod), Support me!
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Hospes.a
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Hospes.a » 20 Jun 2017, 07:48

Hey @Ellian810 could you place ModLoader to another file storage where i could download it, please?
Right now when I skip ad nothing happens...

Thank you


Mymebelmag
 
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Mymebelmag » 22 Jun 2017, 12:42

Hospes.a wrote:Hey @Ellian810 could you place ModLoader to another file storage where i could download it, please?
Right now when I skip ad nothing happens...

Thank you



Поддерживаю!)


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Ellian810 » 23 Jun 2017, 04:40

I don't understand Russian
I might move it if I get a small donation ;)
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Halvdal
 
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Halvdal » 26 Jun 2017, 18:34

Hi Ellian,

is it possible to deactivate the News Popup? It's good to see what changes you made but everytime? ;)


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Ellian810 » 26 Jun 2017, 19:39

This popup is good when I am doing something.
I am sorry that nothing has changed since one month.
I will try to empty it tomorrow
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Mymebelmag
 
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Mymebelmag » 30 Jun 2017, 21:04

Ellian810 wrote:I don't understand Russian
I might move it if I get a small donation ;)

So you have to evaluate it first to make a donation. And we can not download it.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader v21 (Approved for YO)

Post by Ellian810 » 01 Jul 2017, 08:44

Download link updated with direct link.

Enjoy:
http://vonculm.fr/mod/materials.cs.dso
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Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 04 Dec 2017, 20:29

As we change the website hosting EMP, you need to update MANUALLY the mod loader by download again:
http://yoineer.com/518489/emp

Sorry for the issue.
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Feudalmyrkky
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Feudalmyrkky » 24 Dec 2017, 10:08

Greetings and thanks for great mod pack.
How I can modify repeater delays? Cannot find out that file.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 24 Dec 2017, 14:10

@Feudalmyrkky,
I am developing that right now.
It shall be available soon.
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Skuf
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Skuf » 28 Dec 2017, 02:07

Is there a way to roll back to the previous version? All the stuff you added to the newest version has made the game work worse.

Now when I go into the inventory of something there's a decent bit of lag, even if there's barely anything there. Then I can't get out of the mouse out mode by hitting Tab, I've got to hit Esc now to get rid of the mouse cursor.

Also while I like the coloring idea for item quality, is there a way to make it so we can pick the colors? The ones you used for hq stuff hurts my eyes.
Instead of crying learn to terraform to deter raiders.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 28 Dec 2017, 17:09

Sorry skuf.

I changed a little the colors.

You can't roll back.

If you donate, I can had a button to disable the coloring.
If you like my mods (EllianMod), Support me!
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Hodo
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Hodo » 28 Dec 2017, 17:19

Ellian810 wrote:Sorry skuf.

I changed a little the colors.

You can't roll back.

If you donate, I can had a button to disable the coloring.


Normally I dont do this..

But I am going to say, the few suggestions I have read over in the past 4 days on this thread have been quality of life suggestions, not features.

And your response is for more money? What are you an EA employee?
Don't build what you can't defend- Rule number 1.

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Skuf
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Skuf » 29 Dec 2017, 20:45

Ellian810 wrote:Sorry skuf.

I changed a little the colors.

You can't roll back.

If you donate, I can had a button to disable the coloring.


I generally try a mod for at least a few weeks before donating to it's creator. But responses like that are just going to ensure I no longer use your mod or suggest your mod to anyone.

Originally I had been getting most of my guild to use it, but I'll stop doing that now. Especially since every update you've done in the past week and a half has done nothing but make the mod infinitely worse. It's to the point now where I can't even play using it anymore due to the excessive amount of lag it adds to the game's UI.

It has also been causing other people in my guild to get white screen crashes on a frequent basis. But again if you're just going to act like a money grubbing punk when people report bugs and offer suggestions then I guess none of that really matters.
Instead of crying learn to terraform to deter raiders.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 30 Dec 2017, 07:23

Thanks for your feedback.
Last edited by Ellian810 on 02 Jan 2018, 12:58, edited 1 time in total.
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Puschpa
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Puschpa » 30 Dec 2017, 11:37

It is not a matter of laziness when players don't get on Discord to contact you there. A mod thread should also work as a platform to post issues and the solutions to them, because obviously more than only one or two players seem to HAVE issues with your mod and would appreciate to READ a solution here.

Your attitude towards players looking here for help are simply arrogant, snappish and immature. Sorry to say this. I am modding since some years (other games), but I never dared to answer like a prick in my threads.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 30 Dec 2017, 17:03

If you are modding, where are your mods?
I am sharing my mods with the community and not only my friends or guilds.
You can't count how many i helped to solve there installation issues and to explain my mods.

The mods right are NOT VALIDATED for the MMO.
I will not advertise and provide detailed explanations on the mods for the MMO.
When it will be ok, I will use the thread if players are asking nicely.
I also count on another players to provide solutions.
Many off you are already using my mods and can confirm that it is working fine for them.
If you like my mods (EllianMod), Support me!
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Docere
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Docere » 31 Dec 2017, 11:31

Just to throw in my 2 cents:

I and my whole clan are using Ellians Mod since the beggining of the MMO and we are really happy about the Mod AND Ellians support.

At the beginning it was really hard and Ellian had a huge amount of work to so since the Devs changed the whole UI for the MMO.
And I really appreciate his efforts cause at the beggining he spend more time patching and reviewing his mod then playing. And all that without asking for some kind of support besides testing his mods. He now asks for financial help since the mod is taking more and more efforts and time. Every Modder is free to do as he wants, but not I or you can judge him because he s asking for compensation.

The Mod is already fully functionable and cause almost no crashes if installed correctly. So if you happy with it you can use it without paying anything. If you want something more... why not helping him with some funds?

Kind regards,
Docere Leader of OrdoTeutonicus
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Hodo
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Hodo » 01 Jan 2018, 01:52

Ellian810 wrote:Thanks for your feedback.
Have fun with playing without my mods.
I am spending hours each day to discuss and help players to solve their issues obviously you are too lazy to come to chat on Discord.

I will not provide any more support or help on the forums.


Oh I am...

And it isnt that we are lazy. It is your tone, your tone as a modder asking, correction demanding that we give you money for a simple adjustment that should be a quality of life fix.

I may give your mod to a guild mate of mine and see if he can fix all of your lazy coding.

Good luck in your attempts to get rich modding, PlayerUnkown you are not.
Don't build what you can't defend- Rule number 1.


Zielczi
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Zielczi » 03 Jan 2018, 14:47

Its possible to use repeater to conservation full bag of the same items?


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 05 Jan 2018, 12:22

@Zielczi
what do you mean by "conservation"?
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Happyjbh
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Happyjbh » 08 Jan 2018, 19:55

Hey im trying to get this to work. I got friends that have it working. I did the auto-install and i checked to make sure the material file was in the art/mod folder and it was. Ive restarted my game multiple times and even restarted my computer but there is no sign of the mod in the game.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 10 Jan 2018, 12:40

Best way to provide support is through Discord.
Don't hesitate to contact me directly.
If you like my mods (EllianMod), Support me!
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Glepo
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Glepo » 13 Jan 2018, 16:27

Great work with the mods. Unfortunately not all of them work with new LIF MMO client. Client crashes when loading all mods.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 14 Jan 2018, 07:56

@Glepo
all the mods are working fine.
The only issue is that when you install the mod pack for the first time, there is more than 160 Mo to download.
Depending on your connection, some files are not correctly downloaded.
You might have files with 0 kb of size.

As i have not implemented a CRC or MD5 check, the loader consider that all the files are always complete which could not be the case.

  • Go in the folder where you have copied the "materials.cs.dso" file.
  • Delete the "modclient.xml" file, it will force a full download of the files
  • Relaunch your game
  • If it still fails, send me the logs or download manually the empty files for this web site http://lifeisfeudal.fr/mod/.

I am available on discord to provide support.
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SpookyMemer
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by SpookyMemer » 16 Jan 2018, 05:14

Followed your suggestions, and the client is still crashing every time. This is with steam and the MMO. The client only functions once the mod file has been removed.


Ellian810
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Ellian810 » 16 Jan 2018, 11:50

You can download from here a whole package with all the files to solve the white screen issues:
http://rapidtory.com/3ThY
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Nurideen2
 
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Re: [MOD][Client] EllianMod::ModLoader (Approved for YO)

Post by Nurideen2 » 17 Jan 2018, 05:30

got your mod bec herbalism is a pain in the mmo, but i dont see an herb mod u removed it?

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