This is just a list of items/building/concepts I believe would better the game.
Pay model:
Subscription bulk packages of 3 months, and 6 months should be at 16.99 a month and 14.99 a month. Rather than 1 and 2 dollars off. This would keep people in the game since they spent the money.
UI:
Friends list- seriously we need better communication within game with other players, the pm tab stays open but does not notify if they are online or not
Audio notification or more visual notification when someone messages in local
Construction:
90-Hitching Post: Able to leave horse/moose attached and does not disappear like if you just leave a horse on your claim.
90- Livestock Pen: Any animal placed in here does not disappear( Make it so stables, barns, etc have actual animals visual in game, this game is barren)
90- Chapel: Pray in this building to receive a small boost in piety
Masonry
90- Church: Pray in this building for a piety boost( larger boost than chapel) Tithe option once every 24 hours to raise alignment.
60- Tavern: Eating in this building will boost food complexity by .5 for example eating Beef steak would be 2.5 instead of 2, eating ravioli would be 5.5 instead of 5
Architecture
90- Cathedral: Pray in this building for the largest boost, luck bonus buff, Tithe option every 24 hours for Alignment boost, Popes/Cardinals may have mass once every 24 hours that the congregation can attend for an alignment boost ( crafting mats would require 90 arts)
Carpenter
100-Horse drawn Plow( used to terraform faster and in bulk)
Hunter
100- Can use a falcon ( falcon may be released to find and bring back a rabbit after casttime)
Animal Taming
90- Tame a Falcon
100- Tame a wolf to act as a guard dog
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Slaves should be released to act as NPCs to make the world alive. Can be trained to act as guards
Tamed Wolves can act as guard dogs as well
In game containers/shelves/ etc should have uses, every one of them
Parry Blade: Off hand equipment can replace shield( make shields heavier more durable) Parry blade is lighter, makes parrying easier, decreases incombat stamina loss