[MMO] Fixes for objects’ interactions (0.25.25.0)

Everything you need to know about what’s happening in Life is Feudal.
User avatar
Arrakis
 
Posts: 5421
Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

[MMO] Fixes for objects’ interactions (0.25.25.0)

Post by Arrakis » 19 Sep 2019, 08:52

Life is Feudal: MMO


Hello, Feudalists!
Our focus lately has been an investigation of the pesky problems that have been around and caused a lot of annoyance to you, our players, and to us as well. Finally, after some tough bug smashing, we are happy with the results and would like to share them with you.

Patch Notes (ver. 0.25.25.0):

New Features and Tweaks:
  • Abilities “Rename” and “Manage object rights” were enabled for Sanctum of the Sleeper, Stonemason’s Workplace, Ore Washer and Big Tanning Tub
      Developer’s comment: this is more of a bugfix, really. The intention was to give control over all buildings that have abilities assigned to them
  • “Repair” ability is now available for Idols
      Developer’s comment: while this is a minor change, it’s a part of a bigger fix
  • New premium Healer’s Standard has been added
Bug Fixes and Optimizations:
  • Fixed the cause of recent server stability issues
  • Fixed splitting items in stacks controller — you no longer need to hit Enter after inputting the number of items in the stack manually to confirm the change before pressing OK
  • Fixed the bug that prevented interactions with Hardwood/Softwood logs and Siege ladders in certain situations
  • Fixed the Outpost Totem model scaling. That should prevent the ability to interact with the totem while standing on a second floor of Military Outposts
  • Fixed auto sorting for premium chests
  • Fixed the bug that prevented sacrificing young animals to Kallente
— The Team



Rhinor
 
Posts: 2
Joined: 26 Oct 2019, 12:19

Re: [MMO] Fixes for objects’ interactions (0.25.25.0)

Post by Rhinor » 26 Oct 2019, 15:08

Good stuff

Are any Map/Team real time position tracking implementations in the near future?

Return to News and Information