Development News #174 — Witch’s Dungeon event

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Development News #174 — Witch’s Dungeon event

Post by Arrakis » 27 Sep 2019, 17:04


Hello, Feudalists!
Even though we don’t have an update this week, the team is working tirelessly on game fixes, tweaks and improvements that we will present you in the nearest future.

And to entertain you during these autumn days, we announce the beginning of the long-awaited “Witch’s Dungeon event”. You may expect that expedition map will be published in Discord on 28th September (Saturday), at 20:00 UTC. Good luck, and let the hunt begin!


For those who have missed the announcement, we’re going to remind you what’s it all about:

    “Disturbing rumors swept through the lands of the Crown. The insidious natives, cramped by brave warriors on Godenland, are plotting something unholy. It seems that their witches have been devising their plans and came up with new sinister intrigues to bring death upon the good folk of Abella. One shepherd, grazing herd in the mountains, noticed how these unholy savages slipped by the accompaniment of growling wolf packs into the stinking bowels of one of the caves. Who knows what dark secrets are hidden in this underground maze? But the glorious inhabitants of Godenland just do not intimidate! Especially when a good reward is announced.”
A new horned helmet and 7 days of premium to anyone who brings the insidious trophy of the natives from that cave!

Have a great weekend everyone!
— The Team

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