First of all I must say that game looks promising, but that's what I thougt about games like darkfall and mortal online before they came out (no pressure
So I'm an old school gamer, and I believe I played most of the games you take inspiration from.
I have a few questions concerning what I've seen in those games and I'd like to know your point of view.
It seems you plan an approach of the raids (cf your last post), to avoid PvB... Well if there is one server, its gonna happen eventually.
I remember Shadowbane where it was the point between asians and EU/US players to raid when people where sleeping, I agree it isnt fair/fun.
Concerning "Zap towers" for AFK defense, after HnH, the developers of Salem introduced a kind of defensive tower...
Well from what I've seen it can defend against the random wanabee thief / griefer, but against competent people it doenst do much. They also put a system where your life gets drained bit by bit on other's claims, wich is interesting too. That way you don't have to forbid griefing/raiding base when no one is here to defend, it's just hard to do and you have to actually be well prepared and plan ahead or you could die (for the average raider).
480 - I think you said 25 or 35 km2 of map on your main server. Nope, it is 21*21km which is 441 km2
(Sorry to compare again, I found a lot of reference to them in your game from your explanations on rinocrunch video).
I have no idea how many Km2 there are in HnH, but what I know is its HUGE. You can walk for hours in any direction (whereas 25km2 would be 5*5 km, so one hour walking from border to border at human pace).
I also know the population is in the hundreds, and even with that low ammount of people and that huge map eventually its hard to find a peaceful place when you are new.
I imagine LiF is looking for more than 300 people on at a time, so I'd like to know how many people you think the serv can handle space wise and ressource wise. I don't want to feel like in UO today, where you have to be insanely lucky to find a place to put your house because it is overcrowded. Same for ressources...
481 - Wich brings me to alts. I know you plan to give only one character per player. I'm not sure if I have the right informations, but can you do everything with one character ? I strongly suggest you to read more info about game before posting in that thread. Most of your assumptions are simply wrong. There will be no limit of 1 character per account. One character CAN level any skills without any "class"limitations, but one character CAN NOT have all skills at one given time.
Cause once more, in games like UO / Shadowbane / HnH every semi competitive players have alts to be able to fulfill every roles, and I think Shadowbane would have died a lot sooner without the possibility to do alts, and HnH would be dead too.
I'll have other questions later I'm sure, but it's a big post already
Thank you for your time and answers,