LiF:MMO Closed Beta (version 0.8.4.1)

Recent changes to your favorite game.
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Arrakis
 
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LiF:MMO Closed Beta (version 0.8.4.1)

Post by Arrakis » 05 May 2017, 19:26

Spoiler
Patch notes (ver. 0.8.4.1 (MMO)):

New features and tweaks:
  • Implemented a dark Revoking ritual. It works only during JH and allows for attackers to remove a personal claimed area protection from the claims that are placed on top of a defending guild’s claim. The ritual takes some time to cast, is noisy and can be noticed by smoke coming out of the caster
  • All siege equipment, including trebuchets will be vulnerable to damage regardless of where they’re deployed and they will receive damage whether JH is active or not
  • Rope price reduced
Bug fixes:
  • Provided some more cross server border stabilization fixes
  • Fixed unlimited stun bug, when you get stunned while riding a horse
Spoiler

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Saar
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Re: LiF:MMO Closed Beta (version 0.8.4.1)

Post by Saar » 05 May 2017, 20:00

Traduction française disponible sur von Culm

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Karabas
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Re: LiF:MMO Closed Beta (version 0.8.4.1)

Post by Karabas » 06 May 2017, 01:39

"All siege equipment, including trebuchets will be vulnerable to damage regardless of where they’re deployed and they will receive damage whether JH is active or not" - does it mean the trebuchet in state "shoting in progress" will be vulnerable too? or this bug still not fixed ?
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Skuf
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Re: LiF:MMO Closed Beta (version 0.8.4.1)

Post by Skuf » 07 May 2017, 22:28

So they can only do the Revoking Ritual to personal claims that are on the guild claim? As long as they are kept separate it they are fine then?
Instead of crying learn to terraform to deter raiders.


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Re: LiF:MMO Closed Beta (version 0.8.4.1)

Post by Surgeon2k » 08 May 2017, 16:04

was there a server roll back at the last patch ?

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Arrakis
 
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Re: LiF:MMO Closed Beta (version 0.8.4.1)

Post by Arrakis » 08 May 2017, 16:55

Surgeon2k wrote:was there a server roll back at the last patch ?

Yes, we had a little mess on our hands yesterday and had to roll back few hours.

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