Spoiler
New Features and Tweaks:
- Implemented Guild Influence zone
- Implemented a Lesser Battle Totem
- Losing an instanced battle will now inflict a 10 tiles radius loss (5 for a mini/lesser IB)
- Implemented new type of tabard - a Heraldry banner
- Repair kits are 2x more effective on buildings and 4x more effective on crafting buildings
- Resurrection sickness is now twice as long. Healing effect duration is shorter now. It is better to heal yourself now rather than dying.
- Trade Posts are available to everyone now. If you want to restrict the usage of the Trade Post - surround it with gates and walls.
- Demolition skill should no longer level up while shooting at Archery Target with non-siege damaging projectiles
- Removed excessive additional damage dealt to training targets
- Skill will no longer raise if a Gathering attempt fails. Implemented to counter certain exploits near the server nodes borders.
- Horses will suffer from falling damage now
- Added working recipes for Naphtha barrel trebuchet ammo and tweaked its damage
- Workshops and Kitchen buildings should give a 20% bonus to the quality of items crafted. Maximum quality that can be achieved this way is capped by the real value of the skill of the crafter.
- “Destroy” ability should no longer be the default/first selected ability in the context menu. This should minimize the amount of accidental deletion of buildings. In order for this change to take effect you should delete the \game\%region%\data\DefaultAbilities.xml file. Though it will remove all your previously set default actions.
- Fixed and tweaked names and availability of Platemail premium skins
- Added missing Novice Padded Helm skin
- Corrected door frames inside the Big Plaster House model
- Moved some ground tile abilities of the context menu into a submenu “Look for”
- Fixed all known issues of terrain that had rips/holes
- A client side crash involving server border crossings is fixed
- Fixed an incorrect display of horses’ maturity
- Fixed a server node crossing bug that would reduce a cart’s durability to zero, making it vulnerable to destruction