LiF:MMO OBT (version 0.25.29.0)

Recent changes to your favorite game.
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Arrakis
 
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LiF:MMO OBT (version 0.25.29.0)

Post by Arrakis » 28 Nov 2019, 08:53

Spoiler
Patch Notes (ver. 0.25.29.0):
New Features and Tweaks:
  • /stuck command has been disabled
    • Developer’s comment: With the climbing system implemented, it seems that this command gives more abusing power than it does help in-game. We want to see whether it’s worth it to keep it in the game or not.
  • Only one shield can be equipped by a player
    • Developer’s comment: The double-tower-shield turtling is something that, in our opinion, favors one gameplay style over the others. We intend to fix that with this change.
  • Damage resist of wooden walls has been decreased from 150 to 130
  • Blast damage from a sapper charge has been increased
    • Developer’s comment: Wooden walls should not provide such strong protection against sapper charges, as they do now. Those updates will work in pair to fix that.
  • An NPC to commemorate Dannara Stella has been added to Zathum-Zar starting village
    • Developer’s comment: We wrote about the loss of our player a couple of dev blogs back. Now we’re bringing her to the game as an NPC, so that her friends could have a way to remember her any time they log in.
Bug Fixes and Optimizations:
  • Lag compensation system has been tweaked
      Developer’s comment: We’re aiming to bring a more enjoyable in-game combat with this change, so let us know how it works for you
  • Added ability to mass-produce to most of the crafting recipes
  • Updated translations for the following languages:
    • Czech
    • German
    • Hungarian
    • Italian
    • Polish
    • Portuguese


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