LiF:Your Own (version 1.3.4.9) (Hotfix)

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Arrakis
 
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LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Arrakis » 02 Oct 2017, 19:40

This patch addresses issues If you had problems with claim access rights if a leader or for other guild members.This patch includes fixes which require additional actions by guild leaders.

There are two methods:

  • Destroy monument and build it again.
  • Do not destroy monument and exec (only by guild leader) 2 console commands:
      /claimrule yo role 1 11111 - this will update leader's rights
      /claimrule yo role 7 11110 - this will update right of other members
Also, you can find references for a full list of console commands (use them at your own risk) available here.

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Saar
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Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Saar » 02 Oct 2017, 19:45

Traduction disponible sur vonCulm.fr


Aricv73
 
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Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Aricv73 » 02 Oct 2017, 20:10

I ran both of those commands ... nothing changed .. do you have to restart the server after that?

also will the options appear under the monument? or under L in the guild tab

thanks


Heinrich_von_Leipa
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Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Heinrich_von_Leipa » 02 Oct 2017, 20:20

Aricv73 wrote:I ran both of those commands ... nothing changed .. do you have to restart the server after that?

also will the options appear under the monument? or under L in the guild tab

thanks


Likewise, I tried several things but no effect. So?


binart
 
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Joined: 09 May 2012, 05:05

Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by binart » 02 Oct 2017, 21:00

No need to restart server, try to use them staying on claim land.


Heinrich_von_Leipa
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Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Heinrich_von_Leipa » 02 Oct 2017, 21:20

binart wrote:No need to restart server, try to use them staying on claim land.


I did. I am claim leader and did exactly what the patch note said - standing on my claim. According to console log the command was noticed but in no way even executed.


Aricv73
 
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Joined: 19 Sep 2017, 14:26

Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Aricv73 » 02 Oct 2017, 21:58

yeah it said relayed to server .. i was standing right in front of the monument. i exited the game and came back in .. still nothing diff


Stealthinger
 
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Joined: 02 Sep 2017, 18:05

Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Stealthinger » 03 Oct 2017, 00:05

Have some problems:
1. /guild standing GuildName 5 not working with some guilds
In table guild_action_processed ProcessedStatus is failed.

good:
Code: Select all
"ID","TicketID","ActionType","ProcessedStatus","ProducerCharID","GuildID","GuildDeletedID","CharID","GuildName","GuildTag","GuildCharter","GuildTypeID","CharIsKicked","CharGuildRoleID","OtherGuildID","OtherGuildDeletedID","StandingTypeID","UnmovableObjectID","ClaimID","HeraldryID","CanEnter","CanBuild","CanClaim","CanUse","CanDestroy","ProcessedTimestamp"
"112","478248359426","guild_change_standing","processed","3","24",null,null,null,null,null,null,"0",null,"25",null,"5",null,null,null,"0","0","0","0","0","2017-10-03 03:12:52"

bad:
Code: Select all
"ID","TicketID","ActionType","ProcessedStatus","ProducerCharID","GuildID","GuildDeletedID","CharID","GuildName","GuildTag","GuildCharter","GuildTypeID","CharIsKicked","CharGuildRoleID","OtherGuildID","OtherGuildDeletedID","StandingTypeID","UnmovableObjectID","ClaimID","HeraldryID","CanEnter","CanBuild","CanClaim","CanUse","CanDestroy","ProcessedTimestamp"
"116","495428229949","guild_change_standing","failed","3","24",null,null,null,null,null,null,"0",null,"28",null,"5",null,null,null,"0","0","0","0","0","2017-10-03 03:35:12"

WTF???

2. If guild leader make /guild leave - on server restart error Guild## leader not found and exit. I'm fix it in sql, but this bug maybe used for down some servers.
Code: Select all
ERRR 2017-10-03 02:45:45.414 {02} <initServer> [0] [line #122] Guilds::Guild::performValidate() - leader not found for guild#11
ERRR 2017-10-03 02:45:45.414 {02} <initServer> [0] [line #354] Guilds::ServerManager::_initLoadGuildsFromDB() - guild#11 is not valid
ERRR 2017-10-03 02:45:45.414 {02} <initServer> [0] [line #358] Guilds::ServerManager::_initLoadGuildsFromDB() - some guilds are invalid. All guilds will be unavailable


How to reset all standings and rules to default???


Halvdal
 
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Joined: 20 Jan 2016, 13:36

Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Halvdal » 03 Oct 2017, 08:49

1. /guild standing GuildName 5 not working with some guilds



For some guilds you have to do this:
/guild standing "Guild Name" 5

If that is one of your problems...


Stealthinger
 
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Joined: 02 Sep 2017, 18:05

Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Stealthinger » 03 Oct 2017, 10:04

Halvdal wrote:
1. /guild standing GuildName 5 not working with some guilds



For some guilds you have to do this:
/guild standing "Guild Name" 5

If that is one of your problems...


Thanks, but this make in server console:
Code: Select all
guildStandingsChange(3, 24, 25, 5);
guildStandingsChange(3, 24, 28, 5);


Two commands with different results(((


Aricv73
 
Posts: 6
Joined: 19 Sep 2017, 14:26

Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Aricv73 » 04 Oct 2017, 16:04

any suggestions on the editing guild members roles?

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Akarian
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Re: LiF:Your Own (version 1.3.4.9) (Hotfix)

Post by Akarian » 17 Oct 2017, 17:33

Great news!!! :beer: :beer:

Disponible en Castellano! :


http://cuervosdelatormenta.wixsite.com/cuervosdelatormenta/forum/noticias-life-is-feudal/lif-your-own-version-1-3-4-9-revision
Los CUERVOS siempre viven, trabajan, viajan y matan en grupo.

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http://cuervosdelatormenta.wix.com/cuervosdelatormenta

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