LiF:Your Own (version 1.3.2.2)

Recent changes to your favorite game.
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Arrakis
 
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LiF:Your Own (version 1.3.2.2)

Post by Arrakis » 01 Jun 2017, 12:57

Spoiler
Patch notes (ver. 1.3.2.2):

New features and tweaks:
  • Implemented 30 second timer during the logoff process. During that 30 seconds your character will be in game (even if you’ve closed your game or shut off the PC).
  • Honorable Death - you can now type /suicide (or drag the appropriate icon from General Action skills to your hotbar) to kill yourself in some situations. The ability will take 10 seconds to cast and can be interrupted
  • Camera positions tweaked for different player states. In some cases 'hold to rotate camera' key may need rebinding in control settings.
  • Skinning of an animal carcass will drop all skinned results into your inventory and will remove the carcass from the world
  • You will see an oxygen bar, while under water. Drowning will be more visible and easy to understand now
  • You can now place all tamed animals into carts and warehouses
  • "Sow Flax" ability now requires 30 skill level
  • You can erect a monument on paved tiles now
  • You can now eat preparations while mounted
  • “Slow” effect can now be removed by an “Arghh!” ability
  • Optimized server to database communication
  • Slightly optimized netcode
  • Added a new Bitbox logo intro
  • Armor textures slightly tweaked and renewed
  • In GM mode you can speed growth of crops in the targeted cell by typing /growcrops in the console
  • Trebuchet now has lower projectile starting velocity. Inadequate siege projectile behavior also fixed.
  • Grossmesser damage reduced
  • Siege tent decay speed has been reduced
  • New, improved Inspect skill

Bug fixes:
  • Removed a /stuck exploit that allowed you to get inside houses while relogging on their roof
  • Fixed several coop issues, both mechanics and GUI
  • Removed a client side deadlock
  • Fixed some of the problems with terraforming without a tool in your hands
  • Primitive tools no longer stack bonuses of better equipment
  • Rare alchemy/herbalism crash fixed
  • Fixed a gameplay bug where you could cook on a broken campfire indefinitely
  • Fixed improper birch log durability
  • Homecoming cooldown can no longer be refreshed by relogging
  • You can no longer flatten an already flat tile for additional skill gain
  • Mining time for copper vs iron has been tweaked
  • Chances to find rare minerals and gems at level 60 and 90 of Mining skill are as intended now
  • Blacksmith outfit now grants a proper bonus to the skill
  • Trebuchet max fire distance adjusted
  • You can no longer track other player’s activity via the console
  • Armorsmith and Ranger skills trivia updated to correctly describe the skills
  • World selection button removed from the character selection screen

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Khan-
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Re: LiF:Your Own (version 1.3.2.2)

Post by Khan- » 01 Jun 2017, 13:00

Disponible en Français : sur Lifeisfeudal-fr.com


:shock:
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Baal
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Re: LiF:Your Own (version 1.3.2.2)

Post by Baal » 01 Jun 2017, 15:42

You can now place all tamed animals into carts and warehouses
"Sow Flax" ability now requires 30 skill level
You can erect a monument on paved tiles now


:shock: wow great !


Sharana
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Re: LiF:Your Own (version 1.3.2.2)

Post by Sharana » 01 Jun 2017, 15:44

In before the whine about the unannounced changes to animal buildings.
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Dobbles
 
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Re: LiF:Your Own (version 1.3.2.2)

Post by Dobbles » 01 Jun 2017, 16:15

In addition to those wacky changes to buildings, all of the dung I collected after the patch was quality 0.

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Azzerhoden
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Re: LiF:Your Own (version 1.3.2.2)

Post by Azzerhoden » 01 Jun 2017, 16:28

Sharana wrote:In before the whine about the unannounced changes to animal buildings.


What changes?

Otherwise :good:
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Sharana
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Re: LiF:Your Own (version 1.3.2.2)

Post by Sharana » 01 Jun 2017, 16:36

Azzerhoden wrote:
Sharana wrote:In before the whine about the unannounced changes to animal buildings.


What changes?

Otherwise :good:


Food containers were introduced. You can now store max 3 straw in a coop, 13 in a barn, 53 in a small stable and 333 in a large stable.

So I wish gl to smaller groups in keeping their animals alive with low amount of animal handlers.
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Azzerhoden
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Re: LiF:Your Own (version 1.3.2.2)

Post by Azzerhoden » 01 Jun 2017, 16:50

WHINE!!!!!
;)

Seriously though, that should have been included in the patch notes...
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Rikkarth
 
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Re: LiF:Your Own (version 1.3.2.2)

Post by Rikkarth » 01 Jun 2017, 17:00

R.I.P. Combat loggers, and welcome to a new age of LiF.


Camil199197
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Re: LiF:Your Own (version 1.3.2.2)

Post by Camil199197 » 01 Jun 2017, 17:22

Any other tweaks in weapons or just the gross messer nerf?

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